Also, I do believe everyone should claim today, role name adjusted (
make sure the adjusted name doesn't match with the real name with more than 60%) and power(s), maybe or maybe not traits. I believe the best way we can do this on is if we did it systematic in a way that the most suspicious people claimed first. The player who should make that order would be someone who has the biggest chance of being town, and currently I believe that is Shadow. I believe this way would make it harder for mafias to avoid getting counterclaimed, so I would like some thoughts on this idea.
I believe we are at a very crucial point in this game right now. With 21 players I think it is likely that there are in total 6? mafias, therefore 4 of the remaining 10 could be mafias. Our investigate roles have done a good job at getting minimal information, but I have tried to collect all role information and actions and put them into this table. Hopefully it will be enough for our first successful lynch..
[xtable]
{tbody}
{tr=@x26}
{td=72x26}
Player{/td}
{td=81x26}
Power(s){/td}
{td=113x26}
Trait(s){/td}
{td=86x26}
N1{/td}
{td=63x26}
N2{/td}
{td=109x26}
N3{/td}
{td=80x26}
N4{/td}
{/tr}
{tr=@x13}
{td=72x13}
Aqua{/td}
{td=81x13}
Guard{/td}
{td=113x13}
Lucky [2]{/td}
{td=86x13}
-{/td}
{td=63x13}
-{/td}
{td=109x13}
-{/td}
{td=80x13}
-{/td}
{/tr}
{tr}
{td=72x@}
Faliara{/td}
{td=81x@}
Alignment inspect{/td}
{td=113x@}
(None){/td}
{td=86x@}
x{/td}
{td=63x@}
-{/td}
{td=109x@}
-{/td}
{td=80x@}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
Notty{/td}
{td=81x26}
1x prime, 1x ignite{/td}
{td=113x26}
Careful{/td}
{td=86x26}
Omni{/td}
{td=63x26}
-{/td}
{td=109x26}
-{/td}
{td=80x26}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
77thShad{/td}
{td=81x26}
2x careful protect{/td}
{td=113x26}
Indecisive{/td}
{td=86x26}
?{/td}
{td=63x26}
?{/td}
{td=109x26}
-{/td}
{td=80x26}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
Infected{/td}
{td=81x26}
Jail{/td}
{td=113x26}
(none){/td}
{td=86x26}
x (blocked by shadow){/td}
{td=63x26}
(weak?){/td}
{td=109x26}
-{/td}
{td=80x26}
-{/td}
{/tr}
{tr=@x13}
{td=72x13}
Comp{/td}
{td=81x13}
(none){/td}
{td=113x13}
Bleeder{/td}
{td=86x13}
-{/td}
{td=63x13}
-{/td}
{td=109x13}
-{/td}
{td=80x13}
-{/td}
{/tr}
{tr=@x13}
{td=72x13}
Matty{/td}
{td=81x13}
Power Inspect{/td}
{td=113x13}
Ascetic{/td}
{td=86x13}
?{/td}
{td=63x13}
?{/td}
{td=109x13}
x{/td}
{td=80x13}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
Rune{/td}
{td=81x26}
2x power census{/td}
{td=113x26}
(none){/td}
{td=86x26}
Kill – 1 result{/td}
{td=63x26}
Jail – 1 result{/td}
{td=109x26}
-{/td}
{td=80x26}
-{/td}
{/tr}
{tr=@x40}
{td=72x40}
Hipmeow{/td}
{td=81x40}
(none){/td}
{td=113x40}
Speech compulsion ->
+ 2 trait census{/td}
{td=86x40}
Speech compulsion – 2 people{/td}
{td=63x40}
Shared result – 2 people{/td}
{td=109x40}
-{/td}
{td=80x40}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
TheWeak{/td}
{td=81x26}
Track{/td}
{td=113x26}
(none){/td}
{td=86x26}
Hip – no result{/td}
{td=63x26}
Roob – no result{/td}
{td=109x26}
HKCaper – no result{/td}
{td=80x26}
-{/td}
{/tr}
{tr=@x13}
{td=72x13}
Arelic{/td}
{td=81x13}
PID kill{/td}
{td=113x13}
Lucky [1]{/td}
{td=86x13}
(Failed){/td}
{td=63x13}
Infected{/td}
{td=109x13}
Matty{/td}
{td=80x13}
TheWeak?{/td}
{/tr}
{tr=@x13}
{td=72x13}
Roob{/td}
{td=81x13}
Trait Oracle{/td}
{td=113x13}
?{/td}
{td=86x13}
?{/td}
{td=63x13}
?{/td}
{td=109x13}
?{/td}
{td=80x13}
?{/td}
{/tr}
{tr=@x13}
{td=72x13}
Shadow{/td}
{td=81x13}
Block{/td}
{td=113x13}
?{/td}
{td=86x13}
Inffy{/td}
{td=63x13}
Fog{/td}
{td=109x13}
Rune{/td}
{td=80x13} {/td}
{/tr}
{tr=@x13}
{td=72x13}
Fog{/td}
{td=81x13}
?{/td}
{td=113x13}
Loud [1]{/td}
{td=86x13}
?{/td}
{td=63x13}
-{/td}
{td=109x13}
-{/td}
{td=80x13}
-{/td}
{/tr}
{/tbody}
[/xtable]
- = didn't/couldn't visit x = irrelevant who was visited ? = unsure who were visited
I think I got most info, but if I forgot something please tell me. We currently also need some more info:
Shadow_Hunter3, who did you visit N4.
Fog what power did you use on who N1.
Roobarb Pie Who did you visit N1, N2, N3 and N4.
Also, while I gathered all this role information, I saw that Arelic had Lucky 1. This could mean that Arelic was attacked by mafia yesterday, but survived, causing the attack to fail. Further this could mean that Matty had inspected Arelic and figured she was a PID Killer.