The Pearled Bridge - Game Complete!

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Dess

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I mean I see that you had like a reason behind voting Rune, I just wanted to clarify what it was I'm not saying I'm sus of you. Hence why I voted Roob as he joined the Wagon with no like reasoning apart from bandwagoning and potentially getting an easy kill.

Also I don't know if i missed it but has it been CONFIRMED that Shadow is a blocker or did he just claim to add suspicion to an already suspicious looking Rune?
If we want to do this then in that case Shadow_Hunter3 who have you blocked so far?
 

Unusual_Dood

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hipmeow was killed. He was the Obsessive Organizer.

TheWeakGuy48_ was killed. He was the Paranoid Stalker.
[
I do, however, believe that Claire has helped the town, as TWG was another player who had suspicion surrounding them and I believe the Mafia would have tried to keep him alive so they could use him as a scapegoat.
HOW DO YOU KNOW ARELIC KILLED THEWEAK?? Slippppp??
 

Mooglie

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Also I don't know if i missed it but has it been CONFIRMED that Shadow is a blocker or did he just claim to add suspicion to an already suspicious looking Rune?
uh its not PROVEN but inf was a mafia blocker + theres no town blocker that has CCed shadow so its more or less confirmed that he is town
 

Unusual_Dood

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I am currently like pulling out my hair trying to figure out how there was no mafia kills day 3. I went back and checked, and surely Arelic must have killed Infected N2, Matty N3 and one of TheWeak and Hip N4. That means mafia did lose their kill N3. Yesterday I checked what I thought was all possible ways of preventing a nightkill, including the powers: block, jail, guard, protect and hide. However, I did forget to mention Lucky.

I am still really struggling to understand how the nightkill was prevented. By elimination I end up with there either being someone with Lucky trait or Hide power. If there is someone with one of these please say so now! However, I still feel like there is something I am missing.
 

Fog

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HOW DO YOU KNOW ARELIC KILLED THEWEAK?? Slippppp??
PID Kill
Visit one player and guess their powers. If you are correct, use a lethal attack to eliminate them from the game.
Fail Condition: Your guess is incorrect.

As far as I am aware Hip had not revealed anything about his role. Therefore, for Claire to achieve her win condition, she must have killed TWG.
 

Fog

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I am currently like pulling out my hair trying to figure out how there was no mafia kills day 3. I went back and checked, and surely Arelic must have killed Infected N2, Matty N3 and one of TheWeak and Hip N4. That means mafia did lose their kill N3. Yesterday I checked what I thought was all possible ways of preventing a nightkill, including the powers: block, jail, guard, protect and hide. However, I did forget to mention Lucky.

I am still really struggling to understand how the nightkill was prevented. By elimination I end up with there either being someone with Lucky trait or Hide power. If there is someone with one of these please say so now! However, I still feel like there is something I am missing.
Claire is 3P not Mafia I'm pretty sure she just needed to guess one person correctly to kill them and exit the game? Or am I reading things wrong?
 

Unusual_Dood

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PID Kill
Visit one player and guess their powers. If you are correct, use a lethal attack to eliminate them from the game.
Fail Condition: Your guess is incorrect.

As far as I am aware Hip had not revealed anything about his role. Therefore, for Claire to achieve her win condition, she must have killed TWG.
I believe Hip had said that she had Trait Census but I just saw that this was something she earned while playing, and she didn't really have any powers.
hipmeow was killed. He was the Obsessive Organizer.
Cult aligned.
• Traits: Speech Compulsion [Twice during the game, make three statements about organizing or making lists during a single day to earn a 1x Trait Census power. If someone acknowledges your speech compulsion accurately, you fail for the day. If you acknowledge your speech compulsion in any way, you forfeit all future rewards.]
• Powers: None
So unless Claire guessed that Hip had no powers, which honestly make no sense to say, it is fair to believe she was killed by mafias, while TheWeak by Arelic.

Claire is 3P not Mafia I'm pretty sure she just needed to guess one person correctly to kill them and exit the game? Or am I reading things wrong?
Yes (except she needed to kill 3 times), but how is that relevant to my post though?
 

Unusual_Dood

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Also, I do believe everyone should claim today, role name adjusted (make sure the adjusted name doesn't match with the real name with more than 60%) and power(s), maybe or maybe not traits. I believe the best way we can do this on is if we did it systematic in a way that the most suspicious people claimed first. The player who should make that order would be someone who has the biggest chance of being town, and currently I believe that is Shadow. I believe this way would make it harder for mafias to avoid getting counterclaimed, so I would like some thoughts on this idea.

I believe we are at a very crucial point in this game right now. With 21 players I think it is likely that there are in total 6? mafias, therefore 4 of the remaining 10 could be mafias. Our investigate roles have done a good job at getting minimal information, but I have tried to collect all role information and actions and put them into this table. Hopefully it will be enough for our first successful lynch..


[xtable]
{tbody}
{tr=@x26}
{td=72x26}
Player{/td}

{td=81x26}
Power(s){/td}

{td=113x26}
Trait(s){/td}

{td=86x26}
N1{/td}

{td=63x26}
N2{/td}

{td=109x26}
N3{/td}

{td=80x26}
N4{/td}
{/tr}
{tr=@x13}
{td=72x13}
Aqua{/td}

{td=81x13}
Guard{/td}

{td=113x13}
Lucky [2]{/td}

{td=86x13}
-{/td}

{td=63x13}
-{/td}

{td=109x13}
-{/td}

{td=80x13}
-{/td}
{/tr}
{tr}
{td=72x@}
Faliara{/td}

{td=81x@}
Alignment inspect{/td}

{td=113x@}
(None){/td}

{td=86x@}
x{/td}

{td=63x@}
-{/td}

{td=109x@}
-{/td}

{td=80x@}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
Notty{/td}

{td=81x26}
1x prime, 1x ignite{/td}

{td=113x26}
Careful{/td}

{td=86x26}
Omni{/td}

{td=63x26}
-{/td}

{td=109x26}
-{/td}

{td=80x26}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
77thShad{/td}

{td=81x26}
2x careful protect{/td}

{td=113x26}
Indecisive{/td}

{td=86x26}
?{/td}

{td=63x26}
?{/td}

{td=109x26}
-{/td}

{td=80x26}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
Infected{/td}

{td=81x26}
Jail{/td}

{td=113x26}
(none){/td}

{td=86x26}
x (blocked by shadow){/td}

{td=63x26}
(weak?){/td}

{td=109x26}
-{/td}

{td=80x26}
-{/td}
{/tr}
{tr=@x13}
{td=72x13}
Comp{/td}

{td=81x13}
(none){/td}

{td=113x13}
Bleeder{/td}

{td=86x13}
-{/td}

{td=63x13}
-{/td}

{td=109x13}
-{/td}

{td=80x13}
-{/td}
{/tr}
{tr=@x13}
{td=72x13}
Matty{/td}

{td=81x13}
Power Inspect{/td}

{td=113x13}
Ascetic{/td}

{td=86x13}
?{/td}

{td=63x13}
?{/td}

{td=109x13}
x{/td}

{td=80x13}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
Rune{/td}

{td=81x26}
2x power census{/td}

{td=113x26}
(none){/td}

{td=86x26}
Kill – 1 result{/td}

{td=63x26}
Jail – 1 result{/td}

{td=109x26}
-{/td}

{td=80x26}
-{/td}
{/tr}
{tr=@x40}
{td=72x40}
Hipmeow{/td}

{td=81x40}
(none){/td}

{td=113x40}
Speech compulsion ->
+ 2 trait census{/td}

{td=86x40}
Speech compulsion – 2 people{/td}

{td=63x40}
Shared result – 2 people{/td}

{td=109x40}
-{/td}

{td=80x40}
-{/td}
{/tr}
{tr=@x26}
{td=72x26}
TheWeak{/td}

{td=81x26}
Track{/td}

{td=113x26}
(none){/td}

{td=86x26}
Hip – no result{/td}

{td=63x26}
Roob – no result{/td}

{td=109x26}
HKCaper – no result{/td}

{td=80x26}
-{/td}
{/tr}
{tr=@x13}
{td=72x13}
Arelic{/td}

{td=81x13}
PID kill{/td}

{td=113x13}
Lucky [1]{/td}

{td=86x13}
(Failed){/td}

{td=63x13}
Infected{/td}

{td=109x13}
Matty{/td}

{td=80x13}
TheWeak?{/td}
{/tr}
{tr=@x13}
{td=72x13}
Roob{/td}

{td=81x13}
Trait Oracle{/td}

{td=113x13}
?{/td}

{td=86x13}
?{/td}

{td=63x13}
?{/td}

{td=109x13}
?{/td}

{td=80x13}
?{/td}
{/tr}
{tr=@x13}
{td=72x13}
Shadow{/td}

{td=81x13}
Block{/td}

{td=113x13}
?{/td}

{td=86x13}
Inffy{/td}

{td=63x13}
Fog{/td}

{td=109x13}
Rune{/td}

{td=80x13} {/td}
{/tr}
{tr=@x13}
{td=72x13}
Fog{/td}

{td=81x13}
?{/td}

{td=113x13}
Loud [1]{/td}

{td=86x13}
?{/td}

{td=63x13}
-{/td}

{td=109x13}
-{/td}

{td=80x13}
-{/td}
{/tr}
{/tbody}
[/xtable]
- = didn't/couldn't visit x = irrelevant who was visited ? = unsure who were visited

I think I got most info, but if I forgot something please tell me. We currently also need some more info:

Shadow_Hunter3, who did you visit N4.
Fog what power did you use on who N1.
Roobarb Pie Who did you visit N1, N2, N3 and N4.

Also, while I gathered all this role information, I saw that Arelic had Lucky 1. This could mean that Arelic was attacked by mafia yesterday, but survived, causing the attack to fail. Further this could mean that Matty had inspected Arelic and figured she was a PID Killer.
 

Unusual_Dood

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also im not exactly sure who has claimed so far since some new people joined
Fog only claimed his trait, and Roob only his power (and that he did visit someone N3), so they still have more to claim if I recall correctly. In the massclaim I would prefer if everyone claimed their power(s), the role name adjusted (so that the name doesn't match with the real role name with more than 60%) and all night actions, perhaps even the trait(s) but that is a maybe.
 

Shadow_Hunter3

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Shadow_Hunter3

Could you make a list of all remaining players, from most suspicious to least suspicious? I recommend us to massclaim in that order.
1. HKCaper
2. Roobarb Pie
3. lizthehedgehog
4. Mooglie
5. Fog
6. Dess
7. PinkUnicornz
8. erik5456
9. Unusual_Dood


This is my list, not 100% accurate since suspicions of some people are pretty close
In the massclaim I would prefer if everyone claimed their power(s), the role name adjusted (so that the name doesn't match with the real role name with more than 60%) and all night actions, perhaps even the trait(s) but that is a maybe.
Name isnt really nessacerry imo? but idk what other people think of that.

Shadow_hunter3 - Power: Block | Traits: None

Night Actions:
Night 1 I blocked Inffy
Night 2 I blocked Duffie
Night 3 I blocked Rune
Night 4 I blocked Liz
 
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