Blue pill - Mode

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
Don't worry to much about people saying "I don't like it". The only opinions that you really need to influence with your ideas are the HC's and they are pretty good when it comes to judging suggestions in fairness. Even with the "i like it/i don't like it"

I do like the way your thinking with the new suggestion. I need to think about it more before i can really comment, but if we ever got boards to /reset monthly or bi-monthly then something like this might add to the game.
Yeah, Winner after every month could get a title of choice (Within reason) Or something.
 

Damer_Flinn

Resident Asha'man
Joined
Aug 6, 2011
Messages
888
Reaction score
975
Points
243
So what I'm seeing here after reading the thread through is 2 separate modes. A "blue pill" for human invisibility, and a "red pill" for stronger zombies. Whether they should be timed or toggles is up in the air for now, but here are my thoughts on what I've seen.

.

Of course all this would start off as a command only, so we could test it out.

.

I've seen this in another server so I know it's possible. You can make it so people are invisible to everyone who is equal in rank to them or below. That means Ops would be able to see people that would seem to be invisible to everyone else. (and it would work well that the zombie rank is below the human rank)

All rules will still be enforced, and the respawn kick won't be disabled.

As far as i know, invisibility and invulnerability go hand in hand. If you are invisible then there is no hit detection, making you invulnerable. Right?
The server still tracks locations which is why admins can /tp to hidden ops.

.
.
.

This may fit better as a different mode

I'm ok with the "super zombie" suggestion. As it wouldn't be random, it would be a person within 5 blocks of the kill. If there was nobody that close then that effect would be negated. It could come with the message, "The virus has gone airborne", or something along those lines.

.

But give it time. If it's decided that we'll add these modes they won't be added any time soon. We're still working out the kinks in the recently added Hardcore mode.
 
  • Like
Reactions: Friendy

Jowe

Giver of Pancakes
Joined
Aug 6, 2011
Messages
167
Reaction score
176
Points
43
I'm ok with the "super zombie" suggestion. As it wouldn't be random, it would be a person within 5 blocks of the kill. If there was nobody that close then that effect would be negated. It could come with the message, "The virus has gone airborne", or something along those lines.
.
That makes sense in terms of chasing two or more humans, but If i am hiding in a creative hiding spot, and I get tagged because of triggered event or random, and not found, it would really make me upset. As a player, I don't try to make fun and inventive hiding places just to be zombied by chance.

I do have a question: Are players zombied if thy share the same space or is it due to the hit collision?
 

Gasy_Europeon

SURVIIIIVVVVVVOOOOOOORRRRRR
Joined
Aug 7, 2011
Messages
357
Reaction score
695
Points
93
I kinda don't like the idea,Zombie doesn't need this mode as respawning is illegal and it would be glitch abusing,so no,i do not like this idea,Powerpill is enough,no need for another pill.
 

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
I kinda don't like the idea,Zombie doesn't need this mode as respawning is illegal and it would be glitch abusing,so no,i do not like this idea,Powerpill is enough,no need for another pill.
Not trying to sound rude, But if you read the thread better you'd have seen that we chucked the Idea of respawning.
 

Horrible

A pathetic creature of meat and bone.
Donor
Joined
Aug 6, 2011
Messages
59
Reaction score
105
Points
33
Thoughts on the thread title:
Blue Pill idea #1: Change the Zombie skin to a giant penis. (Viagra is blue, people.)
Blue Pill idea #2: Everyone gets transported to the spawn point of a new map.
Blue Pill idea #3. http://www.youtube.com/watch?v=68ugkg9RePc Starts playing and every block on the map is replaced with blue cloth. ('cept air, of course.)

Thoughts on the suggestion: It's not that it's too complicated, it's that it completely changes the focus of the game, like I've stated before. The addition of 'findable' upgrades/bonus makes the whole point of the game change.
 

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
Thoughts on the thread title:
Blue Pill idea #1: Change the Zombie skin to a giant penis. (Viagra is blue, people.)
Blue Pill idea #2: Everyone gets transported to the spawn point of a new map.
Blue Pill idea #3. http://www.youtube.com/watch?v=68ugkg9RePc Starts playing and every block on the map is replaced with blue cloth. ('cept air, of course.)

Thoughts on the suggestion: It's not that it's too complicated, it's that it completely changes the focus of the game, like I've stated before. The addition of 'findable' upgrades/bonus makes the whole point of the game change.
Replacing every block with Blue cloth would cause Massive lag and could even crash the server (Basically the same as cuboiding a 64x64x64 during a game, It'd cause people who can't handle it to crash/disconnect etc), Not to mention It'd make Op_Blocks breakable and ruin Adminium spots, Break secrets etc.
 

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
Thoughts on the thread title:
Blue Pill idea #1: Change the Zombie skin to a giant penis. (Viagra is blue, people.)
Blue Pill idea #2: Everyone gets transported to the spawn point of a new map.
Blue Pill idea #3. http://www.youtube.com/watch?v=68ugkg9RePc Starts playing and every block on the map is replaced with blue cloth. ('cept air, of course.)

Thoughts on the suggestion: It's not that it's too complicated, it's that it completely changes the focus of the game, like I've stated before. The addition of 'findable' upgrades/bonus makes the whole point of the game change.
Replacing every block with Blue cloth would cause Massive lag and could even crash the server (Basically the same as cuboiding a 64x64x64 during a game, It'd cause people who can't handle it to crash/disconnect etc), Not to mention It'd make Op_Blocks breakable and ruin Adminium spots, Break secrets etc.
 

Horrible

A pathetic creature of meat and bone.
Donor
Joined
Aug 6, 2011
Messages
59
Reaction score
105
Points
33
Replacing every block with Blue cloth would cause Massive lag and could even crash the server (Basically the same as cuboiding a 64x64x64 during a game, It'd cause people who can't handle it to crash/disconnect etc), Not to mention It'd make Op_Blocks breakable and ruin Adminium spots, Break secrets etc.
I guess I should have been more clear.
I wasn't suggesting those as ideas; those were what I thought you might be suggesting based off the title alone.
 

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
I guess I should have been more clear.
I wasn't suggesting those as ideas; those were what I thought you might be suggesting based off the title alone.
Oh right. Lol, Well it was nothing like those ;)
 

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
I guess I should have been more clear.
I wasn't suggesting those as ideas; those were what I thought you might be suggesting based off the title alone.
Oh right. Lol, Well it was nothing like those ;)