Okay, I do like the idea of the map being tag, but I still think it looks a bit messy with the random blocks, and I also still think it will be too easy to survive due to the sheer size of this map. It's very big, and there aren't really any jumping puzzle bits, so I think it will be easy for a survivor to just stay at the other end of the map from hunters and if a hunter comes just keep running without stopping. I just don't see the gameplay working well in this, sorry. As for the random blocks part, I just don't think it meets the building standards for AoD maps, sorry. :L I will be sticking with a -1.