Name of map: BarZ
Author of map: Da_Jinks
Size: 128x128
Map boundary: The walls of the map
Kits:
Survivors:
Humans - 64 steak
Hunters:
Zombies - Diamond sword with sharpness V
Random kits or chosen?: Random
Screenshots:
The spawn
A overview
A cornerview
Notes: This is a redone version of the only map I ever made that was accepted onto zombies, BarZ. Its made to be a tag map and hopefully everyone enjoys it!
Download link: Will get one ASAP.
Input file:
MapName: BarZ
Author: Da_Jinks
BuildTime: 90
GameTime: 600
WorldTime: 0
SpawnProtectTime:
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -727
y: 67
z: 1263
ChooseKit: False
FallReduction: 1000
OneKitPerRound: True
KitResetTime: 0
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -727
y: 67
z: 1263
ChooseKit: False
FallReduction: 1000
Centre:
==: Vector
x: -727
y: 67
z: 1263
WorldSize: 63
SkyLimit: 66
ResetInventory: True
CanUseLocate: False
SurvivorRestrictedPlaceAll: False
SurvivorRestrictedBreakAll: False
HunterRestrictedPlaceAll: False
HunterRestrictedBreakAll: False
MysteryBoxChance: 0
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
HunterRestrictedBreak:
HunterRestrictedPlace:
Kit:
HunterFree:
- DIAMOND_SWORD.SHARPNESS:5
Juggernaught:
Human:
- STEAK|64
HunterLeader:
Zombie:
- DIAMOND_SWORD.SHARPNESS:5
HunterStart:
Zombie:
- DIAMOND_SWORD.SHARPNESS:5
SurvivorStart:
Human:
- STEAK|64
Effects:
Hunter:
Starting:
- INCREASE_DAMAGE|1000|20
Survivor:
Starting:
- SPEED|1000|1
Author of map: Da_Jinks
Size: 128x128
Map boundary: The walls of the map
Kits:
Survivors:
Humans - 64 steak
Hunters:
Zombies - Diamond sword with sharpness V
Random kits or chosen?: Random
Screenshots:
The spawn
A overview
A cornerview
Download link: Will get one ASAP.
Input file:
MapName: BarZ
Author: Da_Jinks
BuildTime: 90
GameTime: 600
WorldTime: 0
SpawnProtectTime:
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -727
y: 67
z: 1263
ChooseKit: False
FallReduction: 1000
OneKitPerRound: True
KitResetTime: 0
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -727
y: 67
z: 1263
ChooseKit: False
FallReduction: 1000
Centre:
==: Vector
x: -727
y: 67
z: 1263
WorldSize: 63
SkyLimit: 66
ResetInventory: True
CanUseLocate: False
SurvivorRestrictedPlaceAll: False
SurvivorRestrictedBreakAll: False
HunterRestrictedPlaceAll: False
HunterRestrictedBreakAll: False
MysteryBoxChance: 0
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
HunterRestrictedBreak:
HunterRestrictedPlace:
Kit:
HunterFree:
- DIAMOND_SWORD.SHARPNESS:5
Juggernaught:
Human:
- STEAK|64
HunterLeader:
Zombie:
- DIAMOND_SWORD.SHARPNESS:5
HunterStart:
Zombie:
- DIAMOND_SWORD.SHARPNESS:5
SurvivorStart:
Human:
- STEAK|64
Effects:
Hunter:
Starting:
- INCREASE_DAMAGE|1000|20
Survivor:
Starting:
- SPEED|1000|1