The Halloween update is coming up, and if you've followed people such as Sethbling or such, you'll know it's going to open up a plethora of possibilities. Among these are several new types of potions, from potions of Blindness to Leaping and more. Even more, Dinnerbone has added in a way so that potions can last (almost) infinitely and also has added more levels for every potion, making it possible for super-strength potions of level 100. This brings in many ideas for maps and such, for example maps where certain players are blind or a certain class has Weakness but is Invisible.
Therefore, I suggest to our Devs to implement the ability to have certain classes to spawn with potion effects. I'm not certain how hard it will be to code, but I believe in our Devs
LISTINGS09
Therefore, I suggest to our Devs to implement the ability to have certain classes to spawn with potion effects. I'm not certain how hard it will be to code, but I believe in our Devs
LISTINGS09