MapName: Fryststein[TAG]
Author: theWeakGuy48
Kits: Superman, Infected, Killer, Scavenger, Runner
Notes: /Warp Aodmap in flatland then you gets under the map. This is a [TAG] map With chests. Because its [TAG] I dont have normal stuff in the chests. The stuff I have in the chests is: Snowballs, Slowness potions(like 3 in the map), Cobweb, Food and unusefull stuff. The human kit start with nothing. The humans can easy gets food because its food in allmost every chests. I want to make the map like, if you are hunter and kill a guy, the guy wont drop the stuff or that the guy keep the stuff. The hunter kit have wooden sword because then they can destroy the cobweb that the survivors have placed out. The map isnt that big but I think its good enought for play [TAG]. The Hunters cant place anything, they only can break Cobweb. The Survivors cannot break anything, they only can Placee cobweb. The leader hunter get snowballs becaus then he can knock the Survivors off if they just camps and shoots snowballs. The juggernaut kit "superman" gets alot of stuff because its hard to be the last or one of the last, when you die in one hit.
Screenshots:
Im sorry I am bad at input files. I dont know how to do no falldamage that the humans start with speed II. D:
Can someone help me?
EDIT: I have now done no falldamage and speed to the humans. Please tell me if this is wrong.
Author: theWeakGuy48
Kits: Superman, Infected, Killer, Scavenger, Runner
Notes: /Warp Aodmap in flatland then you gets under the map. This is a [TAG] map With chests. Because its [TAG] I dont have normal stuff in the chests. The stuff I have in the chests is: Snowballs, Slowness potions(like 3 in the map), Cobweb, Food and unusefull stuff. The human kit start with nothing. The humans can easy gets food because its food in allmost every chests. I want to make the map like, if you are hunter and kill a guy, the guy wont drop the stuff or that the guy keep the stuff. The hunter kit have wooden sword because then they can destroy the cobweb that the survivors have placed out. The map isnt that big but I think its good enought for play [TAG]. The Hunters cant place anything, they only can break Cobweb. The Survivors cannot break anything, they only can Placee cobweb. The leader hunter get snowballs becaus then he can knock the Survivors off if they just camps and shoots snowballs. The juggernaut kit "superman" gets alot of stuff because its hard to be the last or one of the last, when you die in one hit.
Screenshots:
Code:
MapName: Fryststein[TAG]
Author: theWeakGuy48
BuildTime: 110secs(1min and 50secs)
GameTime: 330secs(5mins and 30secs)
WorldTime: Normal
SpawnProtectTime: ?
WorldWeather: sun
Team0:
SpawnType:
SpawnLocation:
==: Vector
x: - 1046
y: 20
z: - 1224
ChooseKit: no
OneKitPerRound: no
KitResetTime: ?
BoxChance: ?
Team1:
SpawnType:
SpawnLocation:
==: Vector
x: - 1046
y: 20
z: - 1224
ChooseKit:
Centre:
==: Vector
x: - 1046
y: 32
z: - 1224
WorldSize: 85
SkyLimit: 45
ResetInventory:
CanUseLocate:
SurvivorRestrictedPlaceAll:false
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: false
MysteryBoxChance: ?
SurvivorRestrictedPlace:
- ICE
- OBSIDIAN
- WOOL
HunterRestrictedBreak
- COBBLESTONE
- STONE
- ICE
- SNOWBLOCK
- NETHERBRICK
- COALBLOCK
- BRICK
- SPRUCELOG
- COBBLESTONE_SLAB
- GLOWSTONE
- COBBLESTONE_STAIR
- COBBLESTONE_FENCE
- BEACON
- GLASS
- STONESLAB
- MOSSY_STONEBRICK
- MOSSY_COBBLESTONE
- WOOD_STAIR
- CHEST
- STONEBRICK_SLAB
- STONEBRICK_STAIR
- IRONBARS
- TRAPDOOR
Kits:
LeaderHunter:
Killer:
- WOODEN_SWORD
- ROTTEN_FLESH
- POTION[URL='http://www.minecraftinfo.com/idlist.htm#id373_8226'][U][COLOR=#0066cc]373:8226[/COLOR][/U][/URL]
- SNOWBALLS|4
Hunter:
Infected:
- WOODEN_SWORD
- ROTTEN_FLESH
Survivors:
Runner:
(nothing)
Scavenger:
(nothing)
Juggernaut:
SuperMan:
- DIAMOND_HELMET
- COBWEB|32
- SNOWBALLS|64
- SNOWBALLS|64
- POTION[URL='http://www.minecraftinfo.com/idlist.htm#id373_16458']
[U][COLOR=#0066cc]373:16458[/COLOR][/U][/URL]|4
- MILK|3
- ENDERPEARL|2
Effects:
Hunter:
Starting:
- INCREASE_DAMAGE|1000|10
Survivor:
Starting:
- INCREASE_DAMAGE|1000|10
- SPEED|800|1
[code/]
Can someone help me?
EDIT: I have now done no falldamage and speed to the humans. Please tell me if this is wrong.