First of all, what is Crusader Craft?
Crusader Craft is the Fellowship Modpack's successor.
Remember when I did that 'Run to Erebor' thread where I posted a bunch of screenshots and stuff?
Yeah, I kind of stopped after a while because I had kind of run out of things to really do, and I was getting more into playing Lotro again.
This thread presents a fresh start to that, tossing in a few new things such as new items to play with (and perhaps this time, I might show off the custom NPCs mod as well), an improving method of showing what happens, and possibly even a special guest every now and then.
Now, I can't promise that I'll have much until school ends (my last day of school this year is June 8th), but I might be able to pull an early start before then.
Objective:
Now remember last time, my sole objective was to reach where Erebor should be on the map, which I achieved in a relatively short amount of time.
This time, however, I have decided to give myself multiple goals, and since the title is "Exploration of Middle Earth", I will be exploring the entire freakin' continent of Middle Earth and its islands, including Mordor.
This is my phase 1 objective, as I plan to keep the series going for more than just a couple months, and phase 2 will likely involve preparing for a war in phase 3.
Between the phases, I will be showing various mods, dependent on what phase I can most feasibly do a breif showcase on the mod in question.
Some of the mods include:
This modpack runs on Minecraft version 1.7.10 and is found exclusively on the new Void Launcher.
Thanks to Atlanticraft/Voids the Wrath for creating and maintaining Crusader Craft.
And can we maybe get a crusader craft event server sometime next month, while this modpack is still fresh?
Crusader Craft is the Fellowship Modpack's successor.
Remember when I did that 'Run to Erebor' thread where I posted a bunch of screenshots and stuff?
Yeah, I kind of stopped after a while because I had kind of run out of things to really do, and I was getting more into playing Lotro again.
This thread presents a fresh start to that, tossing in a few new things such as new items to play with (and perhaps this time, I might show off the custom NPCs mod as well), an improving method of showing what happens, and possibly even a special guest every now and then.
Now, I can't promise that I'll have much until school ends (my last day of school this year is June 8th), but I might be able to pull an early start before then.
Objective:
Now remember last time, my sole objective was to reach where Erebor should be on the map, which I achieved in a relatively short amount of time.
This time, however, I have decided to give myself multiple goals, and since the title is "Exploration of Middle Earth", I will be exploring the entire freakin' continent of Middle Earth and its islands, including Mordor.
This is my phase 1 objective, as I plan to keep the series going for more than just a couple months, and phase 2 will likely involve preparing for a war in phase 3.
Between the phases, I will be showing various mods, dependent on what phase I can most feasibly do a breif showcase on the mod in question.
Some of the mods include:
Thaumcraft 4
Ars Magica 2
Tinkers Construct
Lotr
Custom NPCs
Chocolate quest
Ancient Warfare
Damage Indicators
More Player Models V2
Fast Craft
Ars Magica 2
Tinkers Construct
Lotr
Custom NPCs
Chocolate quest
Ancient Warfare
Damage Indicators
More Player Models V2
Fast Craft
Thanks to Atlanticraft/Voids the Wrath for creating and maintaining Crusader Craft.
And can we maybe get a crusader craft event server sometime next month, while this modpack is still fresh?
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