Ball World
Name of map: Ball World
Author: edudew
Size: Whole plot (there are walls around it so its smaller than it but yeah)
Map boundary: the plot
Kits: In the input file (hunters: leader: Extreme Cube normal: Cube, Triangle, Cross survivors: Ball, Circle)
Random or choose kits?: random
Screenshots: http://imgur.com/a/J9AqE
Notes: So now I made a new map (haven't made any after the forest, but I have big project unfinished)
and it's inside an oak structure. There is dirt balls and inside every ball, there is a chest (chests are only inside the balls) and here is some screenshots of it. (you can check it in the plot world on buildbox)
Download Link: It's in the plotworld. /mvtp plots
Input File:
Name of map: Ball World
Author: edudew
Size: Whole plot (there are walls around it so its smaller than it but yeah)
Map boundary: the plot
Kits: In the input file (hunters: leader: Extreme Cube normal: Cube, Triangle, Cross survivors: Ball, Circle)
Random or choose kits?: random
Screenshots: http://imgur.com/a/J9AqE
Notes: So now I made a new map (haven't made any after the forest, but I have big project unfinished)
and it's inside an oak structure. There is dirt balls and inside every ball, there is a chest (chests are only inside the balls) and here is some screenshots of it. (you can check it in the plot world on buildbox)
Download Link: It's in the plotworld. /mvtp plots
Input File:
Code:
MapName: Ball_World
Author: edudew
BuildTime: 120
GameTime: 360
WorldTime: 13000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1458.5
y: 65.0
z: 1491.5
ChooseKit: false
OneKitPerRound: false
KitResetTime: 1
BoxChance: 15
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1458.5
y: 65.0
z: 1491.5
ChooseKit: false
Centre:
==: Vector
x: -1472
y: 64.0
z: 1483
WorldSize: 100
SkyLimit: 256
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
Kit:
HunterFree:
Scavenger:
- WOOD_SWORD
Juggernaut:
Titan:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
HunterLeader:
Leader:
- IRON_SWORD
- IRON_CHESTPLATE
- IRON_BOOTS
HunterStart:
Cube:
- STONE_SWORD
- LAVA_BUCKET
- ENDER_PEARL|2
- IRON_CHESTPLATE
Triangle:
- BOW
- ENDER_PEARL|2
- ARROW|21
- IRON_CHESTPLATE
- LAVA_BUCKET
Cross:
- IRON_PICKAXE
- ENDER_PEARL|2
- LAVA_BUCKET
- DIRT|64
SurvivorStart:
Ball:
- WOOD_SWORD
- LEATHER_HELMET
- BREAD|8
Circle:
- BOW
- BREAD|8
- ARROW|21