Map Name: Flames of Time
Map Author: Catcocomics
Game Type: Zombie
Map World Border: Marked by the edges of the plot (i.e., five blocks away from mainland in each direction)
Warp: FlamesofTime (It's on my competition plot)
Round Time: 300 sec for now...
Prep Time: 60 sec
Spawn Points: I'm doing something new and making spawns dependent on kits rather than teams:
[BCOLOR=#33cccc]Future's Light spawn[/BCOLOR]:
Blue Fire spawn:
Ancient Longing spawn:
Kits: There are three kits, accessible to both Hunters and Survivors, which can be viewed here:
Block Restrictions: No one can break or place anything.
Fall Damage: Yes
Drowning: N/A: no water present in liquid form
Use /loc: Yes
/loc Randomness: 10
Build Height: Default
Additional Notes:
I shouldn't have to add anyone despite it being on a plot, since there are no canon chests to be looted and the kits, apart from having descriptive signs, can probably be pick-blocked (it seems they finally fixed pick-block NBT storage).
All the launchers should send players 30 blocks straight up into the air.
If possible, please disable packed-ice "speed-boosts" when this map is active, unless you want to see lots of people being launched into the Ice Flow or off the map entirely.
Lastly, I'm having the Diamond Chestplate that all kits get swapped with Diamond Leggings, since Elytra must take the chestplate slot and the chestplate would give blue fire a slightly unfair advantage in that they alone could go to any section of the map without removing their extra protection.
Other Images:
Map Author: Catcocomics
Game Type: Zombie
Map World Border: Marked by the edges of the plot (i.e., five blocks away from mainland in each direction)
Warp: FlamesofTime (It's on my competition plot)
Round Time: 300 sec for now...
Prep Time: 60 sec
Spawn Points: I'm doing something new and making spawns dependent on kits rather than teams:
[BCOLOR=#33cccc]Future's Light spawn[/BCOLOR]:
Blue Fire spawn:
Ancient Longing spawn:
Kits: There are three kits, accessible to both Hunters and Survivors, which can be viewed here:
Block Restrictions: No one can break or place anything.
Fall Damage: Yes
Drowning: N/A: no water present in liquid form
Use /loc: Yes
/loc Randomness: 10
Build Height: Default
Additional Notes:
I shouldn't have to add anyone despite it being on a plot, since there are no canon chests to be looted and the kits, apart from having descriptive signs, can probably be pick-blocked (it seems they finally fixed pick-block NBT storage).
All the launchers should send players 30 blocks straight up into the air.
If possible, please disable packed-ice "speed-boosts" when this map is active, unless you want to see lots of people being launched into the Ice Flow or off the map entirely.
Lastly, I'm having the Diamond Chestplate that all kits get swapped with Diamond Leggings, since Elytra must take the chestplate slot and the chestplate would give blue fire a slightly unfair advantage in that they alone could go to any section of the map without removing their extra protection.
Other Images: