Name of map: Verdant Sanctum
Author: Guinessis
Size: (170x170)
Map boundary: Center sponges at 56, 34, -1. Radius of 85 blocks.
Kits:
Survivor
Pilgrim:
- WOOD_SWORD
- BREAD|8
- BOW
- ARROW|8
Priest:
- WOOD_SWORD
- POTION.16389|5 (Splash potion of healing)
- POTION.16396|5 (Splash potion of harming)
Guard:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
Hunter
Harbinger (starting hunter):
- STONE_SWORD
- BOW
- ARROW|8
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- POTION.39|1 (Strength Potion II)
Doomsayer:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- POTION.16452|3 (Splash potion of poison)
Barbarian:
- WOOD_SWORD
- ENDERPEARL|2
- IRON_PICKAXE
- BOW
- ARROW|16
- DIRT|16
%10 Hunter Mystery Box! Ghast Spawn Egg. Because spawning ghasts as the round continues has the potential to be awesome.
Random or choose kits?: Random
Screenshots:
Notes: Quick build imported and modified from my old Primordia village. The sanctum itself contains multiple centers and areas, and the surrounding field contains a few additional structures as well each with a different theme. I've added sewers underneath the buildings that contain additional surprises and connect everything together.
TNT DAMAGE ON
MAP TIME: Sunset at start if possible - not sure how to modify input file appropriately for this.
Download Link: http://www.mediafire.com/?0oj15zsnjjj7r14
Input File:
Author: Guinessis
Size: (170x170)
Map boundary: Center sponges at 56, 34, -1. Radius of 85 blocks.
Kits:
Survivor
Pilgrim:
- WOOD_SWORD
- BREAD|8
- BOW
- ARROW|8
Priest:
- WOOD_SWORD
- POTION.16389|5 (Splash potion of healing)
- POTION.16396|5 (Splash potion of harming)
Guard:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
Hunter
Harbinger (starting hunter):
- STONE_SWORD
- BOW
- ARROW|8
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- POTION.39|1 (Strength Potion II)
Doomsayer:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- POTION.16452|3 (Splash potion of poison)
Barbarian:
- WOOD_SWORD
- ENDERPEARL|2
- IRON_PICKAXE
- BOW
- ARROW|16
- DIRT|16
%10 Hunter Mystery Box! Ghast Spawn Egg. Because spawning ghasts as the round continues has the potential to be awesome.
Random or choose kits?: Random
Screenshots:
Overview:
Spawn and entrance:
Inside one of the buildings:
Sacred tree:
Spawn and entrance:
Inside one of the buildings:
Sacred tree:
TNT DAMAGE ON
MAP TIME: Sunset at start if possible - not sure how to modify input file appropriately for this.
Download Link: http://www.mediafire.com/?0oj15zsnjjj7r14
Input File:
Code:
MapName: Verdant Sanctum
Author: Guinessis
BuildTime: 90
GameTime: 600
WorldTime: 13000
SpawnProtectTime: 5
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -15.5
y: 7.5
z: -1.5
ChooseKit: false
OneKitPerRound: false
KitResetTime: 5
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -15.5
y: 7.5
z: -1.5
ChooseKit: false
Centre:
==: Vector
x: 56.5
y: 34.5
z: -1.5
WorldSize: 85
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 10
SurvivorRestrictedPlace:
-BEDROCK
SurvivorRestrictedBreakEx:
-BEDROCK
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
-BEDROCK
Kit:
HunterLeader:
Harbinger:
- STONE_SWORD
- BOW
- ARROW|8
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- POTION.39|1
HunterStart:
Doomsayer:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
- POTION.16452|2
Barbarian:
- WOOD_SWORD
- ENDERPEARL|4
- IRON_PICKAXE
- BOW
- ARROW|16
- DIRT|16
SurvivorStart:
Pilgrim:
- WOOD_SWORD
- BREAD|8
- BOW
- ARROW|8
Priest:
- WOOD_SWORD
- POTION.16389|5
- POTION.16396|5
Guard:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_CHESTPLATE
Chest:
HunterBox:
Awesome:
MysteryBox:
Legendary:
-SPAWN_GHAST|1
Epic:
-SPAWN_GHAST|1
Rare:
-SPAWN_GHAST|1