ThePinnacle

Status
Not open for further replies.

Baron_Bread

Concorde
Joined
Aug 11, 2011
Messages
68
Reaction score
194
Points
33
Name of map: ThePinnacle
Author: Baron_Bread
Size: 144x144
Map boundary: Radius of the square is 72x72, highest point is at 62
Kits:
Humans;
Office Worker:
- 1 Wooden Sword
- 5 cooked porkchops
- 5 apples

- 1 leather cap

- 1 leather pants
- 3 bread

Soldier:
- Bow
- 20 arrows
- 10 snowballs
- Iron Sword
- Iron helmet
- 3 cooked steaks

Home-owner:
- 10 watermelons
- 3 cooked porkchops
- 3 cooked steaks
- 3 cakes
- stone sword
- full leather armour (totally like clothes)

Doctor:
- Splash Potion of Healing (5)
- Potion of Healing (3)
- Potion of Strength (3)
- Iron Sword


Hunters;
Serial Killer:
- Iron Sword (It's just a BIG knife)
- Iron Pick (To break lamps)
- 15 Ender Pearls
- Iron boots (feather falling)

Sniper:
- Bow (Power I)
- 18 arrows
- Full Leather armour set
- 3 Splash Potion of Slowness

Anarchist:
- 10 TNT
- 10 Pressure Plates
- 5 redstone torches
- Iron Sword
- Bow
- 5 arrows

Corrupt Executive:
- Full Gold Armour
- 32 snowballs
- 3 Splash Potion of Slowness
- Gold Sword
- Splash Potion of Harming

Keeping in mind, that I have never played on AoD before and originally I didn't plan to submit this at all. This is just a "Might as well" situation. Any imbalances or irregularities are probably due to inexperience and not deliberate. :p

Random or chosen kits?: Chosen

Screenshots:

Notes:
TNT Damage should be turned off
Construction blocks should be unbreakable except for glass panes, glowstone and redstone lamps. Grass and dirt should still be breakable.
Performs a lot better at night, IMO.
(Any opinions on changes to this are completely welcome; no experience and all)

Download link: /boxel Baron_Bread
(That was in Clockwork's submission; is that valid? I looked around at a few other submissions for a few ideas on the kits)
Oh, and if this needs to be specified, it might as well be a competition entry. If it's automatic, disregard. So yeah. Competition if possible.
 

Friendy

SMP Overlord & Events Manager
Admin
Donor
Survival Staff
Joined
Aug 6, 2011
Messages
2,528
Reaction score
1,402
Points
138
I love the map, looks great, but the kits look a bit over-powered :/
 

Numberplay

Member
Joined
Aug 6, 2011
Messages
492
Reaction score
570
Points
63
My greatest fear is that people lose a lot of time climbing buildings and going down to go to another. Is it possible to parkour from building to building like in Prypiat? That would save a lot of times for players.
 

Baron_Bread

Concorde
Joined
Aug 11, 2011
Messages
68
Reaction score
194
Points
33
My greatest fear is that people lose a lot of time climbing buildings and going down to go to another. Is it possible to parkour from building to building like in Prypiat? That would save a lot of times for players.
Sure, we could put wires or something similar.
 
Status
Not open for further replies.