Now that we have a new game mode, I thought I would try to add some suggestions for making it better. Now from what I understand, tag was made as a game mode to be a bit like classic Zombies, so as a person who has played Zombies for a very, very, very long time... I hope these are taken into consideration. I happen to like this game mode, by the way. c:
- No anti-camping. This is because it can be very annoying to have to move 1 block away when you're trying to hide. Tag is more of a hide-n-seek game mode (along with running), so I often find myself hiding in a spot and having to move out in the open to stop anti-camping.
- Breakable blocks all the time. As you know, survivors can not break blocks after the round has started. I don't mind it when playing any other game mode, but if we're trying to make this more like Zombies then why not? What does removing blocks hurt?
- No hunger. If you're going to be running constantly from hunters, stopping to eat for 2 seconds can really get in the way. Especially with hunters having one hit kills.