Name of your suggestion/idea: temporary invincibility
What is the purpose of your suggestion/idea: Whenever a player spawn that person would get 2 seconds of invincibility.
Why should it be implemented into the server: On FFA maps the spawns are scattered about the field of play, all in places where tnt can be placed. Its very annoying when I spawn, and then immideatly get killed. I feel that this is like free points for killer, as well as making people lose points without being able to even react. People should at least be able to try and retaliate.
What is the purpose of your suggestion/idea: Whenever a player spawn that person would get 2 seconds of invincibility.
Why should it be implemented into the server: On FFA maps the spawns are scattered about the field of play, all in places where tnt can be placed. Its very annoying when I spawn, and then immideatly get killed. I feel that this is like free points for killer, as well as making people lose points without being able to even react. People should at least be able to try and retaliate.