A lot of people have been asking for player ranks and titles as stuff to aim for. My suggestion is that instead of ranks, we have a cosmetics section of the store. The mob heads would be moved there, with rarer and more expensive heads also being added (ex: wither skull for 100,000 points, skeleton stull for 7,500). Along with those, there would be options to buy one piece of leather for 2,000 points and one dye (or material to dye with) for 2,000 points. Players could dye their own leather outfits/camos for different teams and maps and such. Armor wouldn’t break. This gives players the ability to customize and distinguish experienced players without flooding the chat with a muddle of colors. And I nearly forgot, armor would have no effect on combat. You could also be given the ability to enchant your armor, but purely for cosmetics again. (30 levels for an enchantment, 1 level gained per win) Also, add the ability to enchant/dye your team shirt (but still has to be in the same color grouping)