Declined Silent Hill

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ThomasYatron

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  • Name of the map: Silent Hill
  • Intended Gamemode: (Survival or Classic) survival
  • Creator(s): ThomasYatron
  • Size: big
  • Biome: ice mountains
  • Screenshots, including timer areas (Use default texture pack!) : screenshots link:

http://postimg.org/gallery/2nywhbsri/
  • If you included chests, then list the items that are contained in each of them (Optional): none
  • Any block that you prefer to be no-break or no-drop?: nope
  • Any extra information about your map?:
  • Download link (optional):
http://www.mediafire.com/download/jm53m6kk2d633e2/ROF+Map+submission+4_ThomasYatron.zip
 

X__x

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You say this map is 'big,' but I came to find the map size is very small. Roughly 79x79 by 48 tall. The size improvement is better, although it's still about half the normal size of RoF maps. The next problem is that there is no stone in the map other than what the buildings have to offer. That being said, you've made three houses which survive annoyed mood. Modify them ever so slightly and you've got instant-angry surviving houses. There's not much going on in this map, as far as design goes. It looks more like quick world edits of //set grass for the land, //walls bricks for the first house with a //replace air stone on the ceiling, then a //walls 17 for that log box and //set 5 for the roof. The hole in the center of the map looks like tnt was detonated at an angle going down to the lava pit. It's an improvement from your previous map submissions, but I'm still not quite sure about it. Each wave would be every eight minutes and forty five seconds (8:45), considering the map size, that's way too long in-between each wave.

Try aiming for map sizes around 128 x 128 and around 64 tall. (You really are improving, there's no question with that.)
 
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