Name of map: Sand Garden (even tho the world file is named Desert Garden, i prefer sand.)
Author: Numberplay
Size: 140 x 140 (Sponges in the corners, makes me wonders if it's not actually 141)
Map boundary markers: Sponges, you can remove them please after setting the edges?
Kits: Humans: Gardener (wooden sword, 20 leaf blocks), Villager (wooden sword, 4 breads), Warrior (stone sword, potion of healing), Merchant (4 cooked fish, 8 wooden planks), Archer (bow, 8 arrows)
Hunters: Leader (stone sword, bow, 8 arrows), Archer (bow, 8 arrows), Warrior (stone sword, potion of healing), Genie (stone sword, 4 enderpearls), Miner (iron pickaxe, 64 dirt blocks)
Screenshots:
Notes: This project started as a hanging garden. But then I though it would be more realistic if i put it more like a city. So now it's a mix of both. There are houses, a dock, a lighthouse and even a small bazaar.
I would prefer if humans could not destroy blocks at all even in the build time, they can place blocks though. The map is quite big and allows a lot of running, I even put blocks in almost all the chests. Almost no dead end too which is, what I believe, recommended for a zombie map.
I might update it once the server is updated to 1.2.
Download Link: http://www.mediafire.com/?8wpf689s325vgt5
Author: Numberplay
Size: 140 x 140 (Sponges in the corners, makes me wonders if it's not actually 141)
Map boundary markers: Sponges, you can remove them please after setting the edges?
Kits: Humans: Gardener (wooden sword, 20 leaf blocks), Villager (wooden sword, 4 breads), Warrior (stone sword, potion of healing), Merchant (4 cooked fish, 8 wooden planks), Archer (bow, 8 arrows)
Hunters: Leader (stone sword, bow, 8 arrows), Archer (bow, 8 arrows), Warrior (stone sword, potion of healing), Genie (stone sword, 4 enderpearls), Miner (iron pickaxe, 64 dirt blocks)
Screenshots:
Notes: This project started as a hanging garden. But then I though it would be more realistic if i put it more like a city. So now it's a mix of both. There are houses, a dock, a lighthouse and even a small bazaar.
I would prefer if humans could not destroy blocks at all even in the build time, they can place blocks though. The map is quite big and allows a lot of running, I even put blocks in almost all the chests. Almost no dead end too which is, what I believe, recommended for a zombie map.
I might update it once the server is updated to 1.2.
Download Link: http://www.mediafire.com/?8wpf689s325vgt5