Hello everybody! Recently, I've been playing zombie survival more, and I've really been enjoying it. Now that I've gotten more into the game, I just wanted to suggest a possible rule(taken directly from lava survival).
Do not be a backseat staff member. We have moderators for a reason.
Now, I'm all for having players help each other out. In fact, a good server strives on nice player interactions. But, to give my reasoning as to why I think adding this rule would be a good choice, I'm going to give an example of a real life situation.
Imagine you are at work, and you mess something up. Maybe you lost important files, maybe you accidently spilled coffee on the company computer, maybe you acted rude to somebody else. No matter the situation, you did something wrong. Would you talk to your boss or superior about this, or would you get told off by your co-workers who are on the exact same standing as you?
If I broke a rule, either intentionally or accidently, I would want to talk to a staff member about it, and I would like a staff member to be the person who corrects me on it. I think having other players tell you off for a rule causes some problems. You're not going to feel the same around that player, it will become you and "that guy who told me off". It becomes awkward. Players may feel that they are superior or inferior to others, due to the fact that they warned somebody for a rule, or was warned by their fellow players. These feelings are ones I personally would want to avoid, and hope others don't have to feel that way.
Now, I'm not saying anybody who says "You're unreachable" or "You can't piller" causes the situations I discussed above, but in more extreme situations, I feel this rule would be helpful.
Feel free to tell me how much you love or hate this idea. Discussions bring about the best possible solution!
Do not be a backseat staff member. We have moderators for a reason.
Now, I'm all for having players help each other out. In fact, a good server strives on nice player interactions. But, to give my reasoning as to why I think adding this rule would be a good choice, I'm going to give an example of a real life situation.
Imagine you are at work, and you mess something up. Maybe you lost important files, maybe you accidently spilled coffee on the company computer, maybe you acted rude to somebody else. No matter the situation, you did something wrong. Would you talk to your boss or superior about this, or would you get told off by your co-workers who are on the exact same standing as you?
If I broke a rule, either intentionally or accidently, I would want to talk to a staff member about it, and I would like a staff member to be the person who corrects me on it. I think having other players tell you off for a rule causes some problems. You're not going to feel the same around that player, it will become you and "that guy who told me off". It becomes awkward. Players may feel that they are superior or inferior to others, due to the fact that they warned somebody for a rule, or was warned by their fellow players. These feelings are ones I personally would want to avoid, and hope others don't have to feel that way.
Now, I'm not saying anybody who says "You're unreachable" or "You can't piller" causes the situations I discussed above, but in more extreme situations, I feel this rule would be helpful.
Feel free to tell me how much you love or hate this idea. Discussions bring about the best possible solution!