So lately I've been thinking about the controversial matter of relogging to get spawn kills and start as zombie early.
I enjoy relogging like many other players do, but lately its just gotten to be a little much. Many aspects of the Blocktopia Zombie server are there to make the game as evenly rounded Human Vs. Zombie as possible. For instance, Block limits, Different map times, and even the rules. I find that Blocktopia Zombies is a very even match for a lot of the maps. But relogging is jeopardizing this fairness. When a very skilled player starts out as a zombie and eats at least 2 or 3 people within the first minute, the tables turn very sharply in favor of the zombies. I think that some regulation for relogging should be put into order. I enjoy a challenge as much as the rest of you, but sometimes for hours on end surviving is impossible except on the maps that are quite in favor of humans.
In short, Relogging is too much of an advantage to the zombies, and should be regulated. If relogging continues to be abused, I think that running maps could become obsolete.
I enjoy relogging like many other players do, but lately its just gotten to be a little much. Many aspects of the Blocktopia Zombie server are there to make the game as evenly rounded Human Vs. Zombie as possible. For instance, Block limits, Different map times, and even the rules. I find that Blocktopia Zombies is a very even match for a lot of the maps. But relogging is jeopardizing this fairness. When a very skilled player starts out as a zombie and eats at least 2 or 3 people within the first minute, the tables turn very sharply in favor of the zombies. I think that some regulation for relogging should be put into order. I enjoy a challenge as much as the rest of you, but sometimes for hours on end surviving is impossible except on the maps that are quite in favor of humans.
In short, Relogging is too much of an advantage to the zombies, and should be regulated. If relogging continues to be abused, I think that running maps could become obsolete.