Lately I've been getting somewhat tired of AoD simply because of how imbalanced and one sided the game has became, and I know that I'm not the only one. Blocktopia should focus on gaining newer players and the issues that I'm talking about are usually things that newer players would not like.
- Shop should be removed or reworked.
The idea of having pre-made towers/staircases to compromise with the people that did like towers is fine, however, this system ONLY grants people with the reckoning an advantage because the others usually want to save their brains for ranks. Experienced people have nothing to spend theirs brains on and can just buy those items and thus have an advantage. A way to fix this may be to make a different currency for ranks and items.
- There should be a block limit of 5-10 on humans.
AoD is a PvP server, building should not play a central role in a PvP server (except for maybe a few special maps). This would pretty much make it impossible to make staircases or whatever, and that is good for several reasons:
* stairscases look bad.
* can be impossible to climb.
* again, VERY unattractive for newer players (you can scare them away with it).
* frustrating for hunters.
With only one counterargument: * it's fun for the longer player.
Blocks should be used to climb up building or whatever, not to build giant structures.
- Kits should be more balanced
Some kits are clearly better than others, and some even have invisibility in them. These should be more balanced OR it could be made so that you can choose a kit. With this I also means the balance between human items and zombie kits (there are maps where zombies can't do anything because of their useless kit)
- Potion effects
I'm not exactly sure how bad it still is with strength 1 and 2, but that was seriously dumb. It turned the server into a zombie farmfest. It was not surviving anymore but who could get the most points in 1 round. The same goes for invisibility, both should be removed for the game OR their duration should be made extremely short. For example you COULD have a berserk potion, which gives Str1 effect and Spd1 effect for 10 seconds.
I may have forgotten things, in that I'll edit this thread.
And to everyone who is against it, I know that stomping newbies is fun, but it's really bad for the server to keeps things like staircases and potion effects. Because lets be realistic, the only reason things like staircases are allowed is because some people like to farm zombies easily.
- Shop should be removed or reworked.
The idea of having pre-made towers/staircases to compromise with the people that did like towers is fine, however, this system ONLY grants people with the reckoning an advantage because the others usually want to save their brains for ranks. Experienced people have nothing to spend theirs brains on and can just buy those items and thus have an advantage. A way to fix this may be to make a different currency for ranks and items.
- There should be a block limit of 5-10 on humans.
AoD is a PvP server, building should not play a central role in a PvP server (except for maybe a few special maps). This would pretty much make it impossible to make staircases or whatever, and that is good for several reasons:
* stairscases look bad.
* can be impossible to climb.
* again, VERY unattractive for newer players (you can scare them away with it).
* frustrating for hunters.
With only one counterargument: * it's fun for the longer player.
Blocks should be used to climb up building or whatever, not to build giant structures.
- Kits should be more balanced
Some kits are clearly better than others, and some even have invisibility in them. These should be more balanced OR it could be made so that you can choose a kit. With this I also means the balance between human items and zombie kits (there are maps where zombies can't do anything because of their useless kit)
- Potion effects
I'm not exactly sure how bad it still is with strength 1 and 2, but that was seriously dumb. It turned the server into a zombie farmfest. It was not surviving anymore but who could get the most points in 1 round. The same goes for invisibility, both should be removed for the game OR their duration should be made extremely short. For example you COULD have a berserk potion, which gives Str1 effect and Spd1 effect for 10 seconds.
I may have forgotten things, in that I'll edit this thread.
And to everyone who is against it, I know that stomping newbies is fun, but it's really bad for the server to keeps things like staircases and potion effects. Because lets be realistic, the only reason things like staircases are allowed is because some people like to farm zombies easily.