Name of map: Pipeways
Authors: GrandCouncillor, thomaswarriner2 and SirComputer
Size: 86x86 (Square)
Map Boundary: Centre is x -3463, z 842
Kits:
Random or choose kits? Random
Screenshots: http://imgur.com/a/0H46W
Notes: This is a Tag map. The story is Grand making a lot of it, then Thomas and I just... helped. We know eachother IRL. I'd like to apologise about the amount of schematics I have made saving this map. We've just kept finding... issues.
Download: http://smp.blocktopia.net/schematics/download.php?file=PipewaysMap.schematic To see in game go to the plots world on Buildbox then do /warp pipeways.
Input File:Forenote: IDK how the coords work, whether they are as they are in Buildbox or if it is an edge of a map. Any help would be very appreciated. Thank you to WeakGuy!
Authors: GrandCouncillor, thomaswarriner2 and SirComputer
Size: 86x86 (Square)
Map Boundary: Centre is x -3463, z 842
Kits:
HunterFree:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
Juggernaut:
Dr Eggman:
- IRON_HELMET
- IRON_CHESTPLATE
- IRON_LEGGINGS
- IRON_BOOTS
- IRON_SWORD.SHARPNESS:10+Eggman's Dagger:And you thought the/Beating Stick was bad...
HunterLeader:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
HunterStart:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
SurvivorStart:
Mario:
- RED_MUSHROOM.KNOCKBACK:1+Toad
Effects:
Hunter:
Starting:
- STRENGTH|400|10
- REGENERATION|400|10
- SATURATION|400|1
Survivor:
Starting:
- SPEED|400|1
- SATURATION|400|1
OnAttack:
OnDefend:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
Juggernaut:
Dr Eggman:
- IRON_HELMET
- IRON_CHESTPLATE
- IRON_LEGGINGS
- IRON_BOOTS
- IRON_SWORD.SHARPNESS:10+Eggman's Dagger:And you thought the/Beating Stick was bad...
HunterLeader:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
HunterStart:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
SurvivorStart:
Mario:
- RED_MUSHROOM.KNOCKBACK:1+Toad
Effects:
Hunter:
Starting:
- STRENGTH|400|10
- REGENERATION|400|10
- SATURATION|400|1
Survivor:
Starting:
- SPEED|400|1
- SATURATION|400|1
OnAttack:
OnDefend:
Screenshots: http://imgur.com/a/0H46W
Notes: This is a Tag map. The story is Grand making a lot of it, then Thomas and I just... helped. We know eachother IRL. I'd like to apologise about the amount of schematics I have made saving this map. We've just kept finding... issues.
Download: http://smp.blocktopia.net/schematics/download.php?file=PipewaysMap.schematic To see in game go to the plots world on Buildbox then do /warp pipeways.
Input File:
MapName: Pipeways
Author: GrandCouncillor, SirComputer and thomaswarriner2
BuildTime: 30
GameTime: 300
WorldTime: 6000
SpawnProtectTime: 0
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -3488
y: 78
z: 864
ChooseKit: false
OneKitPerRound: true
KitResetTime: 5
BoxChance: 0
MoveFirstHunter: false
FallReduction: 1000
CanDrown: false
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -3488
y: 78
z: 864
ChooseKit: false
FallReduction: 1000
CanDrown: true
Centre:
==: Vector
x: -3463
y: 76
z: 842
WorldSize: 86
SkyLimit: 90
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 0
SurvivorRestrictedBreak:
- GOLD_BLOCK
- DIAMOND_BLOCK
- NETHERBRICK
- LAPIS_BLOCK
- EMERALD_BLOCK
- STAINED_CLAY
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
- BEDROCK
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- IRON_BLOCK
- DIAMOND_BLOCK
- GOLD_BLOCK
Kit:
HunterFree:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
Juggernaut:
Dr Eggman:
- IRON_HELMET
- IRON_CHESTPLATE
- IRON_LEGGINGS
- IRON_BOOTS
- IRON_SWORD.SHARPNESS:10+Eggman's Dagger:And you thought the/Beating Stick was bad...
HunterLeader:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
HunterStart:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
SurvivorStart:
Mario:
- RED_MUSHROOM.KNOCKBACK:1+Toad
Effects:
Hunter:
Starting:
- STRENGTH|400|10
- REGENERATION|400|10
- SATURATION|400|1
Survivor:
Starting:
- SPEED|400|1
- SATURATION|400|1
OnAttack:
OnDefend:
Author: GrandCouncillor, SirComputer and thomaswarriner2
BuildTime: 30
GameTime: 300
WorldTime: 6000
SpawnProtectTime: 0
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -3488
y: 78
z: 864
ChooseKit: false
OneKitPerRound: true
KitResetTime: 5
BoxChance: 0
MoveFirstHunter: false
FallReduction: 1000
CanDrown: false
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -3488
y: 78
z: 864
ChooseKit: false
FallReduction: 1000
CanDrown: true
Centre:
==: Vector
x: -3463
y: 76
z: 842
WorldSize: 86
SkyLimit: 90
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 0
SurvivorRestrictedBreak:
- GOLD_BLOCK
- DIAMOND_BLOCK
- NETHERBRICK
- LAPIS_BLOCK
- EMERALD_BLOCK
- STAINED_CLAY
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
- BEDROCK
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- IRON_BLOCK
- DIAMOND_BLOCK
- GOLD_BLOCK
Kit:
HunterFree:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
Juggernaut:
Dr Eggman:
- IRON_HELMET
- IRON_CHESTPLATE
- IRON_LEGGINGS
- IRON_BOOTS
- IRON_SWORD.SHARPNESS:10+Eggman's Dagger:And you thought the/Beating Stick was bad...
HunterLeader:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
HunterStart:
Bowser:
- STICK.SHARPNESS:10+Beating Stick:Something better to/beat 'em with!
SurvivorStart:
Mario:
- RED_MUSHROOM.KNOCKBACK:1+Toad
Effects:
Hunter:
Starting:
- STRENGTH|400|10
- REGENERATION|400|10
- SATURATION|400|1
Survivor:
Starting:
- SPEED|400|1
- SATURATION|400|1
OnAttack:
OnDefend: