Authors:
A lot of shout outs!
I (Araidian) created the map as a whole.
Baker93 programmed the map with Redstone!
AngelWV and SalientGorilla helped with other backhand work. Thanks guys!
Map Name:
[Valley]
Amount of Players:
I recommend 6 - 12
Type of Map:
Payload - PvP Versus
Link to the Map (Or Bloxel world it is in):
I built this map in the community's BuildBox server under my name. Thanks for the awesome plugins!
Screenshots of the map:
Excuse the random pictures. They are in no order, but I was a bit rushed to post this.
Why do you think this map will make a good addition?
I feel this map would be a great addition to the server for many reasons.
1. Remember MoM?
It was a great hit among many of the players. The Payload gamemode as a whole is great. You can defend or push through the fire. Strategize, use every weapon at your disposal.
2. It's quite a small map with a lot of hidden areas.
To the Staff, this map can be easily viewed from any area, and it is easy to record and see all the action that is going on.
With 10 minutes maximum per map, you can host a large amount of games in a shorter time.
Has this map been tested thoroughly? (Proof if possible!)
I have had many staff member search for flaws. The redstone does indeed work. A final test on the A&T server would be nice however!
What extra things need to be added to the map in-game (IE. Difficulty, weather... be creative!)?
Alrighty so:
The monsters should be on Peaceful.
All block breaking should be disabled.
If this map is accepted, there is NO TNT in the map yet to detonate when a team wins/ loses. I've done this to prevent accidental grief. Please ask me to fill in the TNT when nessecary!
There are two teams: Red and Blue.
Blue has to push a minecart along a trail from start to finish. Red must prevent that from happening.
Catch: Blue team has only 10 minutes to do this. If they dont... Thier base blows up and they lose.
If Blue can meet thier goal, they push the cart into the end of the trail, blowing up the red teams base!
Uninterrupted, It took me roughly a minute to get the cart from point A to B. Dragosh98
A lot of shout outs!
I (Araidian) created the map as a whole.
Baker93 programmed the map with Redstone!
AngelWV and SalientGorilla helped with other backhand work. Thanks guys!
Map Name:
[Valley]
Amount of Players:
I recommend 6 - 12
Type of Map:
Payload - PvP Versus
Link to the Map (Or Bloxel world it is in):
I built this map in the community's BuildBox server under my name. Thanks for the awesome plugins!
Screenshots of the map:
Excuse the random pictures. They are in no order, but I was a bit rushed to post this.
Why do you think this map will make a good addition?
I feel this map would be a great addition to the server for many reasons.
1. Remember MoM?
It was a great hit among many of the players. The Payload gamemode as a whole is great. You can defend or push through the fire. Strategize, use every weapon at your disposal.
2. It's quite a small map with a lot of hidden areas.
To the Staff, this map can be easily viewed from any area, and it is easy to record and see all the action that is going on.
With 10 minutes maximum per map, you can host a large amount of games in a shorter time.
Has this map been tested thoroughly? (Proof if possible!)
I have had many staff member search for flaws. The redstone does indeed work. A final test on the A&T server would be nice however!
What extra things need to be added to the map in-game (IE. Difficulty, weather... be creative!)?
Alrighty so:
The monsters should be on Peaceful.
All block breaking should be disabled.
If this map is accepted, there is NO TNT in the map yet to detonate when a team wins/ loses. I've done this to prevent accidental grief. Please ask me to fill in the TNT when nessecary!
There are two teams: Red and Blue.
Blue has to push a minecart along a trail from start to finish. Red must prevent that from happening.
Catch: Blue team has only 10 minutes to do this. If they dont... Thier base blows up and they lose.
If Blue can meet thier goal, they push the cart into the end of the trail, blowing up the red teams base!
Uninterrupted, It took me roughly a minute to get the cart from point A to B. Dragosh98