Hi all,
It might just be me,
but i feel that the spawn rate for mobs it quite high at the moment. This seems to be only effecting maps that are always in darkness. I think it would be beneficial if hostile mobs were turned down slightly. Not so much that theres none at all, but enough that players with no resources at least have a chance. Im mentioning this for maps such as Rooted that have quite a few mobs right at the start. I'll be honest and say its taking the fun out of playing for me in some ways.
Cheers,
Scotty
It might just be me,
but i feel that the spawn rate for mobs it quite high at the moment. This seems to be only effecting maps that are always in darkness. I think it would be beneficial if hostile mobs were turned down slightly. Not so much that theres none at all, but enough that players with no resources at least have a chance. Im mentioning this for maps such as Rooted that have quite a few mobs right at the start. I'll be honest and say its taking the fun out of playing for me in some ways.
Cheers,
Scotty