Magic_Towers

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Dmitris

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Author: Jivvi and Dmitris
Size: I dont really now but its an schematic.
Map Boundary: Full Schematic.
Random or choose kits? Random.

Screenshots:






Notes: In this you can hide and both tank kill.

Download Link: Saved as Dmitris_Map in blocktopia schematics.

Input Files:
Mapname: Magic_Towers
Author: Dmitris and Jivvi
BuildTime: 60
GameTime: 480
WorldTime: 12000
SpawnProtectTime: N/A
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x:
y:
z:
ChooseKit: false
OneKitPerRound: false
KitResetTime: 0
BoxChance: 0
MoveFirtHunter: false
FallReduction: normal
CanDrown: false
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x:
y:
z:
ChooseKit: false
FallReduction: normal
CanDrown: false
Centre:
==: Vector
x:
y:
z:
WorldSize:
SkyLimit: 120
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 0
SurvivorRestrictedBreak:
- IRON_FENCE
SurvivorRestrictedPlace:
- COBBLE_WALL
SurvivorRestrictedBreakEx:
- COAL_BLOCK
HunterRestrictedPlace:
- IRON_FENCE
HunterRestrictedBreak:
- COBBLE_WALL
Survivor Kits:
Champion:
- STONE_SWORD. Sharpness:1
- GOLD_HELMET
- CHAIN_CHESTPLATE
- LEATHER_PANTS
- IRON_BOOTS

Artisan:
- WOOD_SWORD
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- BOW.Power:2.Infinity:1
- ARROW

Lumberjack:
- IRON_AXE.Sharpness:2
- LEATHER_CHESTPLATE.Projectile_Protection:4
- CHAIN_PANTS
- IRON_BOOTS

Hunter Kits:
Harbinger:
- IRON_SWORD
- IRON_PICKAXE
- CHAIN_CHESTPLATE
- CHAIN_BOOTS
- 373:8265

Goliath:
- STONE_AXE
- IRON_CHESTPLATE.Thorns:1
- CHAIN_PANTS
- IRON_BOOTS.Thorns:1

Berserker:
- IRON_AXE.Sharpness:2
- IRON_CHESTPLATE.Protection:3
- LEATHER_BOOTS
- 373:8233
- 373:8226
 

asaechao

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This seems too OP for kits in my opinion:

Artisan(Survivor Kit):
- WOOD_SWORD
- LEATHER_CHESTPLATE
- LEATHER_BOOTS
- BOW.Power:2.Infinity:1.Flame:1
- ARROW
Berserker(Hunter Kit):
- IRON_AXE.Sharpness:2
- IRON_CHESTPLATE.Protection:3
- LEATHER_BOOTS
- 373:8233
- 373:8226

EDIT: Realized the numbers in the Hunter Kit are Strength 2 and Swiftness 2, I think Strength 1 3 mins and Swiftness 1 3 mins would be better as hunters can have it longer, but not so OP that it's a very quick round when hunter(s) are picked. Dmitris

The map also looks too small for a regular map. I agree with Arachaonic/Lostboys1 that it looks better as a [TAG] map.
 

Sephhh

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The map seems small, and it might be hard for the survivors unless there's some more room under which was not shown in the screenies if ever :p. Imo this seems perfect for a TNT map, but you miight have to wait longer, lol, though I like the design! It might work here but it seems easier than smarqueris. I guess this will focus more on running.
 

asaechao

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Its an killing map and i will remove Flame I
That'll make the archer kit less OP, that's good, but I think you should put in a warp to get to it on BuildBox, as I can't (and many others can't) see what's inside those Slab and Clay Block Pillars as you mentioned this can be a map to hide and "tank."
 

Airkid

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This map got declined in August due to the size of the map as well as the kits being unbalanced. From what I remember, I can't see a difference in the size of the map and the kits aren't very balanced. I'd suggest you listen to Jammy's advice he gave in the last submission if you want this map to get accepted.
 

Jivvi

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Egh, I knew this would turn into a mess eventually-

So me and dmitris were going to make a map, but just as we started, he had to leave. I ended up messing around on my own, and finishing a nifty little thing that I submitted, just to see if it could work. I would have moved it, but the size was too big for even an operator's WE cache (somehow). For a while it just sat there, but now it seems that dmitris has returned to is, made some changes, and submitted it again. Very sorry!
 

Haysagar

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Alright, if you did not see from the old map submission the map was rather small and it had over powered items in it. Then it seems we are still having trouble balancing out the kits for the map. I believe it would just be best to scrap the map and start a new one guy's. So ill be declining this submission once again. I'll be looking forward to your next map!
 
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