Hi! Here's my opinion on a few things.
Minecraft Servers
What steps are we taking to meet that "~10 player goal?" How is each server doing individually?
Create seems to be developing smoothly and from what I've seen, Mulbery has some great plans for that.
How do we keep moving forward with RoF? Like I think I heard Wimali say, what content could we possibly add to improve the server that we haven't already done? There's suggestions like Mulbery's Prestige suggestion that I like, but in the long term, what is the plan for RoF?
What on earth is going on with AoD? It has ONE moderator, one admin, and Friendy who is both stretched thin between three servers and also having computer troubles. I know we recently had a pretty big update, and it's disappointing that the initial buzz around the update didn't keep playercounts up long, but we need to keep moving with AoD, somehow.
All the AoD jokes aside, it's arguably the current server with the most opportunities for growth. I know this is mostly on Computerguy, but we have a whole community of great people that are actually interested in AoD's success. I know Mulbery has offered help, the admins have offered, and fuck it, I'll help too in whatever way possible. The responsibility of AoD doesn't need to fall on one person. I tried to do that with RoF a long time ago and I got burned out way too fast and was extremely unmotivated after what seemed like a lot of hard work didn't affect RoF's playercount. Had Psycho and SirComputer not come in and flipped a table on me and put in youthful, fresh effort into RoF, it would be much worse than it is today. I'm not saying that we're the same and the only way to fix AoD is to let other people do it, but if you don't feel like doing it alone, there's a wonderful team beside AoD that's here and willing to help.
LoP- this is on me so I don't have a lot of commentary here. We're doing our best, we're waiting on some things. The people working on it are great.
Advertising
I think we're making this much more complicated than it needs to be, and I think what happened with our recent push to advertise has followed in the same footsteps as the previous attempts. I honestly think we should focus less on having an overwhelming quality of our materials, and more so a consistent level of advertising. Every little bit helps, and I think Wimali was doing great with his schedule that he had. Unfortunately, he was paying for a lot of that out of pocket as well, and he's busy with work, school, and RoF on top of it.
Let's keep it simple:
- List all of the outlets that we want to advertise on on a regular basis. This is Reddit, PMC, or other outlets that are not vote-based.
- Come up with a simple advertising schedule and budget for any paid ads for the above, and stick to it. Plan out what servers to advert and when.
- For all vote-based outlets, follow a weekly schedule to update or improve the server postings we have there. As far as the free ones are concerned, why NOT be on every single one available? Also, I think that this is something that Notme would be AMAZING at.
- Stick to the schedule and be consistent with the level of advertising, and improve the quality as we go along. It's shitty to be in the situation of "it's thursday, it's prime advertising time, what do we have?" and hear "we're making a new one but it's not done yet, we'll do it next week... then next week.." and then we're here having this discussion. So what if we have a shitty ad for a week or two, at this point, it's better than nothing.
This is a suggestion, but SirC: just promote Wimali already, stay on as dev, but shift your focus to more community-wide efforts like advertising and server growth and development. I HIGHLY doubt anyone will complain if Wim is made RoF Admin at this point, besides Wim himself.
Voting
This ties into advertising, but it's a different beast. There are so many options with this. Yes, like Notme points out, staff voting can help, but we shouldn't rely on it.
We need to give our players a REASON to vote aside from supporting the server. There's a whole plethora of voting plugins available that do a plethora of different things. I saw one that awarded everyone if the total vote exceeded a threshold. Just an idea.
Suggestions: Create - neat cosmetic effects for a time or unlocked by monthly votes. Currency. RoF - TOKENS, COOKIES, ITEMS, COSMETICS, NICKNAMES, LEAVE MESSAGES, FREE RANK UP IF YOU VOTE EVERY DAY IN A MONTH, THERE'S SO MUCH. AoD - Mentioned above, I think there's larger issues on the plate at the moment, we can revisit this later. LoP - money, possibly items, in moderation.
Other Servers
Please please please: I'm fine with the community's focus being on Minecraft for a bit, but we need to remember that there are other games that might benefit us and we have other groups in our community that aren't big on MC. Just because our focus is on MC doesn't mean we can't work on other things too.
TTT is a big part of our community too and shouldn't be ostracized like its it's own separate community, it needs just as much support and attention from admins as the MC servers do. I asked Inffy this, but again: TTT - what do you need help with? Advertising, staffing, surplus funds to get a neat gmod script? Anything?
There's a lot of other games too that we can look at, it'd be best to find ones that don't require an excess amount of over watching. Starbound? Factorio? Gmod gamemodes (DarkRP, Deathrun, Stalker, Prophunt, there's so many)?
Minecraft Servers
What steps are we taking to meet that "~10 player goal?" How is each server doing individually?
Create seems to be developing smoothly and from what I've seen, Mulbery has some great plans for that.
How do we keep moving forward with RoF? Like I think I heard Wimali say, what content could we possibly add to improve the server that we haven't already done? There's suggestions like Mulbery's Prestige suggestion that I like, but in the long term, what is the plan for RoF?
What on earth is going on with AoD? It has ONE moderator, one admin, and Friendy who is both stretched thin between three servers and also having computer troubles. I know we recently had a pretty big update, and it's disappointing that the initial buzz around the update didn't keep playercounts up long, but we need to keep moving with AoD, somehow.
All the AoD jokes aside, it's arguably the current server with the most opportunities for growth. I know this is mostly on Computerguy, but we have a whole community of great people that are actually interested in AoD's success. I know Mulbery has offered help, the admins have offered, and fuck it, I'll help too in whatever way possible. The responsibility of AoD doesn't need to fall on one person. I tried to do that with RoF a long time ago and I got burned out way too fast and was extremely unmotivated after what seemed like a lot of hard work didn't affect RoF's playercount. Had Psycho and SirComputer not come in and flipped a table on me and put in youthful, fresh effort into RoF, it would be much worse than it is today. I'm not saying that we're the same and the only way to fix AoD is to let other people do it, but if you don't feel like doing it alone, there's a wonderful team beside AoD that's here and willing to help.
LoP- this is on me so I don't have a lot of commentary here. We're doing our best, we're waiting on some things. The people working on it are great.
Advertising
I think we're making this much more complicated than it needs to be, and I think what happened with our recent push to advertise has followed in the same footsteps as the previous attempts. I honestly think we should focus less on having an overwhelming quality of our materials, and more so a consistent level of advertising. Every little bit helps, and I think Wimali was doing great with his schedule that he had. Unfortunately, he was paying for a lot of that out of pocket as well, and he's busy with work, school, and RoF on top of it.
Let's keep it simple:
- List all of the outlets that we want to advertise on on a regular basis. This is Reddit, PMC, or other outlets that are not vote-based.
- Come up with a simple advertising schedule and budget for any paid ads for the above, and stick to it. Plan out what servers to advert and when.
- For all vote-based outlets, follow a weekly schedule to update or improve the server postings we have there. As far as the free ones are concerned, why NOT be on every single one available? Also, I think that this is something that Notme would be AMAZING at.
- Stick to the schedule and be consistent with the level of advertising, and improve the quality as we go along. It's shitty to be in the situation of "it's thursday, it's prime advertising time, what do we have?" and hear "we're making a new one but it's not done yet, we'll do it next week... then next week.." and then we're here having this discussion. So what if we have a shitty ad for a week or two, at this point, it's better than nothing.
This is a suggestion, but SirC: just promote Wimali already, stay on as dev, but shift your focus to more community-wide efforts like advertising and server growth and development. I HIGHLY doubt anyone will complain if Wim is made RoF Admin at this point, besides Wim himself.
Voting
This ties into advertising, but it's a different beast. There are so many options with this. Yes, like Notme points out, staff voting can help, but we shouldn't rely on it.
We need to give our players a REASON to vote aside from supporting the server. There's a whole plethora of voting plugins available that do a plethora of different things. I saw one that awarded everyone if the total vote exceeded a threshold. Just an idea.
Suggestions: Create - neat cosmetic effects for a time or unlocked by monthly votes. Currency. RoF - TOKENS, COOKIES, ITEMS, COSMETICS, NICKNAMES, LEAVE MESSAGES, FREE RANK UP IF YOU VOTE EVERY DAY IN A MONTH, THERE'S SO MUCH. AoD - Mentioned above, I think there's larger issues on the plate at the moment, we can revisit this later. LoP - money, possibly items, in moderation.
Other Servers
Please please please: I'm fine with the community's focus being on Minecraft for a bit, but we need to remember that there are other games that might benefit us and we have other groups in our community that aren't big on MC. Just because our focus is on MC doesn't mean we can't work on other things too.
TTT is a big part of our community too and shouldn't be ostracized like its it's own separate community, it needs just as much support and attention from admins as the MC servers do. I asked Inffy this, but again: TTT - what do you need help with? Advertising, staffing, surplus funds to get a neat gmod script? Anything?
There's a lot of other games too that we can look at, it'd be best to find ones that don't require an excess amount of over watching. Starbound? Factorio? Gmod gamemodes (DarkRP, Deathrun, Stalker, Prophunt, there's so many)?