KOTH Slaughter Courtyard

Jubjubers

Best BuildBox Guy 2011 - 2013
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Website
www.lingscars.com
Name of your map:
Creator(s): Jubjubers and JKangaroo
Map size: 63x63x63
Round time: 10 Minutes
Teams [Red/Blue/Yellow/Green/None]: Red, Blue, Yellow and Green.
Game type KOTH:
Time of Day: 12000
Biome: Plains

Which blocks need to be ob [cannot be destroyed]?: Cobblestone, Stonebrick.
Please provide the block IDs or the block's full name.

Cannons [obsidian]: # of cannons on your map Zero
Jumppads [endportal]: # of jumppads on your map Zero
Boosters [daylight sensor]: # of boosters on your map Zero
Item Spawners [chiseled stone brick]: # of item spawners on your map (and what each spawns) Zero

# of 'None' Spawns:
1 of 'Red' Spawns:
1 of 'Blue' Spawns:
1 of 'Green' Spawns:
1 of 'Yellow' Spawns:
Please clearly indicate where all necessary spawns are located on the map.

Screenshots:
Capture Point
http://i.imgur.com/3LGxMNF.jpg
Corridor
http://i.imgur.com/U6W3oV0.png
Above View
http://i.imgur.com/kKE0d5M.jpg

Corridor
http://i.imgur.com/wnfpObe.png
Inside Spawn
http://i.imgur.com/U07F0Bv.png
Statue
http://i.imgur.com/frMUmrq.png
Download link: Saved at smp.blocktopia.net/schematics as "Jubcourtyardmap"
Additional comments: I thought that a 4 team KOTH map would seem different, and in an enclosed space it would make a difficult, relentless brawl for the one capture point (pictured center).
 

smokingkills

The Friendly DoD VetOp
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This looks fairly good to me, a nice open middle to provide good fighting around the point, and it looks really good also. I like it.

I am not sure how well 4 team Koth would work, so that may change but other than that I am all for this map being added into the server.
 

SparklyMuffinz

H2H: Here to Help
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Map is truly aesthetically beautiful. However we did make a few minor changes in the courtyard since it was rather flat and we wanted to spice up the gameplay around the point. Otherwise tested and accepted!