KOTH Lost Woods

ciu22

Member
Joined
May 3, 2013
Messages
17
Reaction score
16
Points
3
Name of your map: Lost Woods
Creator(s): ciu22
Map size: 71 x 71 height: unlimited
Round time: 10 minutes
Teams: Red and Blue Teams
Game type: Koth
Time of Day: "13000" (/time set 13000)
Biome: Jungle
Blocks that cannot be Destroyed: All types of Leaves / Jungle Wood / grass / Any type of Log / vines / blue and red wool / koth standing point / dirt


Cannons [obsidian]: 0 of cannons on your map
Jumppads [endportal]: 0 of jumppads on your map
Boosters [daylight sensor]: 0 of boosters on your map
Item Spawners [chiseled stone brick]: 0 of item spawners on your map (and what each spawns)

0 of 'None' Spawns:
2 of 'Red' Spawns:
2 of 'Blue' Spawns:
0 of 'Green' Spawns:
0 of 'Yellow' Spawns:
Corners of the map are where the spawns are located.

Screenshots: http://imgur.com/1myOa4V,wj4dzjq,slFaTZS#0
Map Located: BuildBox (My plot) x: -566 y: 60 z: 1867
 

SparklyMuffinz

H2H: Here to Help
Joined
Oct 18, 2011
Messages
599
Reaction score
1,528
Points
93
As a KOTH map, I did not think it worked well. However, superstein looked at it and thought it would be a really cool PLR map so he is in the process of trying to edit it to a PLR map. (We have copies - no worries.) You can check out what he's done with it, discuss if you like it or not (as I am not quite sold on it either) and possibly change the gametype.