Hightower

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Razinao

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Name of map:

Hightower

Author:

Razinao & Tobi

Size:

123x256x123

Map boundary:

The sponge is located at 6,255,2 and the map radius is 61 blocks.

Kits:

Survivor

*Fighter
**Stone Sword
**Bow
**Iron Helm
**Steak [2]
**Brown Cloth [16]

*Archer
**Wood Sword
**Bow
**Leather Helm
**Arrow [32]
**Apple [4]
**Green Cloth [16]

*JackOTrades
**Gold Sword
**Bow
**Steak [4]
**Arrow [16]
**Gold Helm
**Orange Cloth [16]

*Runner
**Gold Sword
**Potion of Swiftness II [2]
**Steak [4]
**Chainmail Helm
**Red Cloth [16]


Hunter

*Warrior
**Iron Sword
**Iron Chest
**Gold Leggings
**Gold Boots
**Potion of Instant Healing II [2]
**Potion of Regeneration II
**White Cloth [32]

*Ranger
**Stone Sword
**Bow
**Snowball [16]
**Leather Chest
**Leather Leggings
**Leather Boots
**Arrow [64]
**Light Grey Cloth [32]

*Assassin
**Iron Sword
**Bow
**Flint & Tinder
**Ender Pearl [2]
**Arrow [16]
**Splash Potion of Swiftness II
**Black Cloth [32]

*Rusher
**Stone Sword
**Chainmail Chest
**Chainmail Leggings
**Chainmail Boots
**Splash Potion of Swiftness II [4]
**Dark Grey Cloth [32]

Random or choose kits?:

Selectable

Screenshots:











Notes:

The spawn is in the middle of the bottom floor of the tower.
Survivors cannot break Redstone Lamps. Only hunters can.
Build time is 1:30. Round time is 10:00.

The chests contain a variety of items. The lower elevations have base tools, like sticks and wheat, whilst upper floors have potions, armour, and better quality food. Some chests have interesting things like enchanted signs of knockback, or a ton of snowballs.
Don't underestimate boats available on this map
The tower model is available here

Download Link:

http://www.mediafire.com/?789mkczabzyn2gz
 
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TBDWFE1

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I love the design of the map, well done! I'm just a bit worried that the hunters have too powerful weapons, as hunters already do extra damage (or don't they anymore?) and they can sometimes get iron swords against humans with wood/stone ones. But i might be wrong about the extra damage thing.
 

Airkid

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Well built map, but I think the Survivors might be a little be too powerful. Just below the top of the map there is enchanted armour(Gold armour Protection II) If the Survivors do a bit of teamwork, they'll be able to beat the Hunters easily because of the armour. Also, at the top of the map, there is diamond armour which could be a problem. It's like it would be a juggernaut round and the juggernaut had a team.
 

Razinao

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You must remember Airkid that the hunters also get Knockback II. Playing on heights is dangerous. :p
I'll take that into account and may nurf it to Protection 1, though.
 

Guinessis

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For some reason I run through the map at super speed while playing it on single player - anyone else have this problem?

Besides that bizarre glitch, the map looks great. My only request is that you add an additional path up near the middle of the tower (the first center room with the central staircase). There may already be another path up and I missed it, but if that is the only way up you'll have a large mass of survivors camping the staircase.
 

Razinao

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Ah. That bizarre speed must be setspeed from Single Player Mods. ;p

I think you're right about the middle staircase being camped. Don't forget though that the hunters do get a lot of cloth and that chokepoint is also very vulnerable (it's basically a 5x2x5 area) from above attacks as well.
 

Araidian

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I cried a little bit when I saw this architecture. ;u;
I applaud you Raz.
(AMAZING KITS. YOU CAN ACTUALLY LIVE WITH THEM. which was probably the point because the chests aren't meant to keep ya' alive.)
 
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