Haven

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HAVEN

Non-Comp Now.

Name Of Map: Haven
Authors: iggy234_2001, chicken23456789 and brad6310
Size:102 x 102
Map Boundary: Centre point is
x:-4450
z:-1742. It's 51 blocks from the centre to the edge of the map



Kits:
Hunter Kits:

Hunter Kit 1: Spartan Warrior
Leather Chestplate
Golden Leggings
Leather Boots
Sharpness 1 golden sword
Iron axe
Clock
Compass
Empty map
Flint and steel
4 bread
Hunter Kit 2: Spartan Archer
Leather chestplate
Leather boots
Golden sword
Bow
Flower Pot(Named Quiver)
String (Named Spare Bowstring)
32 Arrows
2 Slowness Potions
Night vision potion
Hunter Kit 3: Spartan Mage
Leather chestplate
Golden leggings
Golden Sword
Sharp 1 Golden axe
2 Health 1 throw potions
2 harming 1 throw potions
1 speed 1 potion
1 fire resistance throw potion

Survivor Kits:
Survivor Kit 1: Greek Foot-Soldier
Diamond Helmet
Leather Chestplate
Iron axe
5 Carrots
3 Bread
2 Gold ingots (Named Golden Drachma)
Survivor Kit 2: Greek Farmer
Iron Helmet
Leather Chestplate
Stone Sword
Sharp 3 Iron hoe (Named Scythe)
Golden ingot (Named Golden Drachma)
3 Bread
5 Roasted Chicken
8 Eggs
7 Wheat
4 Carrots
Survivor Kit 3 Greek Priest
Leather Helmet
Leather Chestplate
Stone Sword
Golden ingot (Named Golden Drachma)
5 Bread
1 Poison 1 throw potion
1 health 1 throw potion
1 harming 1 throw potion
1 swiftness 1 throw potion
1 night vision throw potion

Random or Choose Kits: Random

Screenshots:

In Claire's post. Thanks Claire! :)


Notes: TNT damage is off. The Mountains surrounding the village are also meant to be included in the map

Warp: /warp Haven on Buildbox in /mvtp plots.


Configuration File:
MapName:Haven
Author:iggy234_2001 chicken23456789 and brad6310
BuildTime:90
GameTime:420
WorldTime:13000
SpawnProtectTime:5000
WorldWeather:0
Team0:
SpawnType:0
SpawnLocation:
==:Vector
x:-4404
y:65
z:-1742
ChooseKit:False
OneKitPerPound:False
KitResetTime:20
BoxChance:20
Team1:
SpawnType:0
SpawnLocation:
==:Vector
x:-4404
y:65
z:-1742
ChooseKit:False
Centre:
==:Vector
x:-4450
y:65
z:-1735
WorldSize:51
SkyLimit:105
ResetInventory:True
CanUseLocate:True
SurvivorRestrictedPlaceAll:False
SurvivorRestrictedBreakAll:False
HunterRestrictedPlaceAll:False
HunterRestrictedBreakAll:False
MysteryBoxChance:10
SurvivorRestrictedBreak:BEDROCK,DIAMOND_BLOCK,GOLD_BLOCK,IRON_BLOCK,BEACON,OBSIDIAN.DIAMOND_ORE,IRON_ORE,GOLD_ORE,BOOKSHELF
SurvivorRestrictedPlace:BEDROCK,OBSIDIAN,BEACON,DIAMOND_BLOCK
SurvivorRestrictedBreakEx:TORCH,LONG_GRASS,DOUBLE_TALL_GRASS
HunterRestrictedPlace:BEDROCK,OBSIDIAN,DIAMOND_BLOCK,BEACON
HunterRestrictedBreak:BEDROCK,OBSIDIAN,DIAMOND_BLOCK,GOLD_BLOCK_IRON_BLOCK,BEACON.DIAMOND_ORE,IRON_ORE,GOLD_ORE,BOOKSHELF
HunterFree:
Scavenger:
-LEATHER_CHESTPLATE
-STONE_SWORD
-STONE_AXE
-STONE_SHOVEL
-FISHING_ROD
-RAW_SALMON|3
-RAW_FISH|6
Juggernaut:
Zeus:
-DIAMOND_HELMET
-IRON_CHESTPLATE
-DIAMOND_LEGGINGS
-DIAMOND_BOOTS
-GOLDEN_PICKAXE.SHARPNESS:4@UNBREAKING:3@FIRE_ASPECT:1+Zeus's Lightning Bolt (MK.2)
-BOW
-FLOWER_POT+Quiver
-STRING+Spare Bowstring
-ARROWS|24
-COOKED_PORKCHOP|16
HunterLeader:
-GOLDEN_CHESTPLATE
-CHAINMAIL_LEGGINGS
-GOLDEN_BOOTS
-IRON_SWORD
-BOW
-FLOWER_POT+Quiver
-ARROW|16
-ENDER_PEARL
-COMPASS
-CLOCK
-FLINT_AND_STEEL
HunterStart:
Kit1:Spartan Warrior
-LEATHER_CHESTPLATE
-GOLDEN_LEGGINGS
-LEATHER_BOOTS
-GOLD_SWORD.SHARPNESS:1
-IRON_AXE
-CLOCK
-COMPASS
-EMPTY_MAP
-FLINT_AND_STEEL
-BREAD|4
Kit2:Spartan Archer
-LEATHER_CHESTPLATE
-LEATHER_BOOTS
-GOLDEN_SWORD
-BOW
-FLOWER_POT+Quiver
-STRING+Spare Bowstring
-ARROWS|32
-POTION.16426|2
-POTION.16454
Kit3:Spartan Mage
-LEATHER_CHESTPLATE
-GOLDEN_LEGGINGS
-GOLDEN_SWORD
-GOLDEN_AXE.SHARPNESS:1
-POTION.16453|2
-POTION.16460|2
-POTION.8194
-POTION.16419
SurvivorStart:
Kit1:Greek Foot-Soldier
-DIAMOND_HELMET
-LEATHER_CHESTPLATE
-IRON_AXE
-CARROT|5
-BREAD|3
-GOLD_INGOT+Golden Drachma|2
Kit2:Greek Farmer
-IRON_HELMET
-LEATHER_CHESTPLATE
-STONE_SWORD
-IRON_HOE.SHARPNESS:3+Scythe
-GOLD_INGOT+Golden Drachma|3
-BREAD|3
-ROASTED_CHICKEN|5
-EGG|8
-WHEAT|7
-CARROT|4
Kit3:Greek Priest
-LEATHER_HELMET
-LEATHER_CHESTPLATE
-STONE_SWORD
-GOLD_INGOT+Golden Drachma|4
-BREAD|5
-POTION.16454
-POTION.16386
-POTION.16388
-POTION.16453
POTION.16460|2

:chicken:
 
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Psycho

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Really? Do I have to change a setting for that? Sorry if I've made a mistake, this is first time using imgur.
You can change the settings, though I don't know how I can guide you on that -- Or just simply log off imgur and toss your photos in again as a guest -- then just post the link up.
 
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Added more interior decoration and some more items in chests. There are now special gods' items on the map to represent the 12 Olympian gods.

:chicken:
 
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Cool map. Looking forward to it.
But just to mention protection 3 and unbreaking 3 golden chestplate over powered?cautios
Good map though.:D
How much protection does a protection 3 gold chestplate do?

Edit: Changed the chestplate to protection 2.
 
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EggNog

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Took a look on bb. All around you did a decent job on this map few problems though,

First off the terrain it looks very we'd and boring. Secondly the buildings they're too basic and essentially have nothing to them except pillars. I would love more depth added to them just to make the map more interesting. Lastly the interior of the main temple on the top floor is dull and plain try adding some more stuff to it because really that building is pretty decently done. As for positives I like the style and I think all in all you executed the theme well.

All around nice map Good luck!
 

asaechao

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Hello! I've seen this map in progress as well, and there's a few things I would like to mention.

I think the kits are fine, but is there a Dark Hunter kit? I don't think there has to be one, but specifying if one of those are should be in your submission post.

I've went through the map and I've seen some things that will most likely need to be edited. There are 2 Level 10+ Enchanters in the main big area and the blaze stands might be a problem, if you can tell me what is inside or tweak it, so it won't affect gameplay a lot.

Everything else seems fine, but for now I'll be putting a [BCOLOR=#ffffff]0[/BCOLOR].

Good luck!
 

Love

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Sorry for the wait. This submission must have slipped my mind.

Going through the map I like how the map is unique, but I don't really like how it looks. It's not my favourite type of building style. The kits don't look too bad, however they don't look all that good to me, either. The fact that there's, as far as i know, only one or two enderpearls in the map when there seems to be a fair bit of chests in not-easily-accessible areas.

I'm going to go with a 0.

EDIT: Also, may I ask that we keep general chit-chat to stay down? Thanks.
 
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Okay. Sorry, but right now I don't have access to my computer. I'll try and fix some of these problems next time I'm on. Also which chests are in hard-to-access area?

Edit: The juggernaut, scavenger and leader kit are in the configuration file. Sorry, I though only the survivor and hunter kits would be necessary in the kits area.
Edit No 2: What should I change in the kits?
 
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Took a look on bb. All around you did a decent job on this map few problems though,

First off the terrain it looks very we'd and boring. Secondly the buildings they're too basic and essentially have nothing to them except pillars. I would love more depth added to them just to make the map more interesting. Lastly the interior of the main temple on the top floor is dull and plain try adding some more stuff to it because really that building is pretty decently done. As for positives I like the style and I think all in all you executed the theme well.

All around nice map Good luck!
• Added more decoration to the top floor of the temple.
• I tried for a while but I couldn't find anything that looked good for adding depth to the houses.
•Made minor changes on the terrain.
Hello! I've seen this map in progress as well, and there's a few things I would like to mention.

I think the kits are fine, but is there a Dark Hunter kit? I don't think there has to be one, but specifying if one of those are should be in your submission post.

I've went through the map and I've seen some things that will most likely need to be edited. There are 2 Level 10+ Enchanters in the main big area and the blaze stands might be a problem, if you can tell me what is inside or tweak it, so it won't affect gameplay a lot.

Everything else seems fine, but for now I'll be putting a [BCOLOR=#ffffff]0[/BCOLOR].

Good luck!
• Changed the bookshelves around the enchantment tables. It is now level 8 (I think) and restricted breaking bookshelves for survivors and hunters
• There's mainly drinkable harming potions in the brewing stands but there's a few water bottles and regeneration potions.
• The dark hunter kit is in the configuration file.

Sorry for the wait. This submission must have slipped my mind.

Going through the map I like how the map is unique, but I don't really like how it looks. It's not my favourite type of building style. The kits don't look too bad, however they don't look all that good to me, either. The fact that there's, as far as i know, only one or two enderpearls in the map when there seems to be a fair bit of chests in not-easily-accessible areas.

I'm going to go with a 0.
• I'm not sure what to change in the kits. Is it the weapons armour food or misc objects?
• I went through the map and couldn't find any chests in too hard to access places.
 
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