I was thinking of a new idea for rounds. Instead of rounds being set as calm for the whole round, why don't you add something that could add a 10-90% chance of the mood changing during the round?
I'm not very good at explaining this through typing, so I'll give an example:-
I'm not very good at explaining this through typing, so I'll give an example:-
- If mood is on calm, during the round at any one point, there would be a 10-90% chance it could become annoyed.
- If mood is on annoyed, during the round at any one point, there would be a 10-90% chance it could become angry.