Exhaust by JtTorso

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JtTorso

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Code:
MapName: Exhaust
Author: JtTorso
BuildTime: 180
GameTime: 480
WorldTime: 13000
SpawnProtectTime: 100
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -344.79
y: 107
z: -572.39
ChooseKit: false
OneKitPerRound: true
KitResetTime: 40
BoxChance: 15
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -341.73
y: 145
z: -509.97
ChooseKit: false
Centre:
==: Vector
x: -342.15
y: 107
z: -542.43
WorldSize: 50
SkyLimit: 256
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 5
Kit:
HunterFree: 2
Scavenger: 1
- WOOD_SWORD
- CARROT| 6
- LEATHER_CHESTPLATE
- CHAINMAIL_BOOTS
Juggernaut:
Titan:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- ARROW|64
HunterLeader:
Leader:
- WOOD_SWORD
- BOW
- CHIN_CHESTPLATE
- CHAIN_LEGGINGS
- CHAIN_BOOTS
- CHAINMAIL_HELMET
- ARROW|16
HunterStart:
Foreman:
- STONE_SWORD
- CHAINMAIL_CHESTPLATE
- POTION.5|1
- LEATHER_LEGGINGS
- LEATHER_BOOTS
Inspector:
- BOW
- LEATHER_BOOTS
- LEATHER_HELMET
- ARROW|16
- POTION 8194|3
Contractor:
- IRON_PICKAXE
- CHAINMAIL_LEGGINGS
- LEATHER_BOOTS
SurvivorStart:
Chef:
- BREAD|8
- LEATHER_CHESTPLATE
- WOOD_AXE
- CARROTS|10
Miner:
-STONE_PICKAXE
- GOLD_HELMET
- LEATHER_CHESTPLATE
- LEATHER_LEGGINGS
- POTION.2|1
Digger:
- WOODEN_SHOVEL
- BOW
- ARROW|8
- GOLD_HELMET
- LEATHER_CHESTPLATE
- LEATHER_LEGGINGS 
- POTION 16390|2
Download link: http://www.mediafire.com/download/oet9x17pj99x557/exhaust.schematic
The map is on Build Box, the warp is /warp exhaust

Notes: Exhaust is a mine built in the walls of a ravine, caves riddle the stone and clay with platforms that stitch together paths. Supplies and useable minecarts can be found around the soft clay ground and the higher levels have wooden supports, paths, and sleeping quarters for the miners.
This is my first map for AoD, so I apologize if the configuration is off, please let me know if anything is wrong with it. Thanks to NogTrog for helping me with that.
 
Last edited:

asaechao

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Hey Jt!
Thanks for submitting a map!

Was this map made on BuildBox, if so, what is the warp name?
Also, even though there are chests and things as you stated, Scavenger kit should still get some food and atleast 1 piece of armor.
 
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JtTorso

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Hey Jt!
Thanks for submitting a map!

Was this map made on BuildBox, if so, what is the warp name?
Also, even though there are chests and things as you stated, Scavenger kit should still get some food and atleast 1 piece of armor.
I must've overlooked those, I'll add a warp and edit the scavenger kit accordingly.
 
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RyanDodd

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This map is designed nicely and is unique in gameplay. The details throughout the map really finish it out and make for an interesting experience. The path-based design of the map is great in that it provides some hiding places while also allowing easy navigation.

In short: I'm impressed.

+1
 
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Love

Princess ♥
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Thanks for submitting a map, JT. I'm really impressed with what you've done with this; seeing as how we don't get many maps in the style this is. Really I don't have much else to say, what could be said has already been. I'm going to go with a +1 on this map.

Good luck!
 

asaechao

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The map is easy to navigate around, and there seems to be a lot of places to go after checking it out on BuildBox.

Other than that, the two above have said what I was going to say. The map looks nice.

+1
 

ShadeSlayer98

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Ok so I check the map out on BB and it looks good. I like how there are many different ways down so no one camps one spot. I would love to see how pvp would turn out on this map. Nothing else to be said that hasn't already been said.
+ 1
 

lilzeppy

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Sorry for the late reply.

I like this map. It's very unique from any of the other AoD maps, fairly large, and very detailed. I am very interested in seeing this being put in rotation.

+1
 
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