W
Wimali
Guest
This is a point and click game, kind of like Candybox (that's what it was called right? I forgot the name :c) except this one is pretty depressing. Check it out! http://game.notch.net/drowning/#
It's less of a game and more of a story. It's not something you'll derive challenge from.being blunt is fun.
Total crap. This isn't good. What people think these games are good? Let me sit here, click a button, wait, click a button, wait, click a button, wait. Seriously, as a person who makes games, this sicken me. Even I could make these, and I'm not that good at making games.
Still, it's a miracle Notch finished something, even if it's one of the lowest effort games I've seen.
Honestly, I like games based on the story that the games give. It's why I enjoy Phoenix Wright and Ghost Trick so much.being blunt is fun.
Total crap. This isn't good. What people think these games are good? Let me sit here, click a button, wait, click a button, wait, click a button, wait. Seriously, as a person who makes games, this sicken me. Even I could make these, and I'm not that good at making games.
Still, it's a miracle Notch finished something, even if it's one of the lowest effort games I've seen.
This wasn't pointed to be fun, as such, or even really a game. It really a gesture to the futility of life and intended to provoke deep thought.being blunt is fun.
Total crap. This isn't good. What people think these games are good? Let me sit here, click a button, wait, click a button, wait, click a button, wait. Seriously, as a person who makes games, this sicken me. Even I could make these, and I'm not that good at making games.
Still, it's a miracle Notch finished something, even if it's one of the lowest effort games I've seen.
"Gameplay isn't everything in games". "Game" "Gameplay". Hmm.Honestly, I like games based on the story that the games give. It's why I enjoy Phoenix Wright and Ghost Trick so much.
Gameplay isn't always everything in video games. Not about how much effort you put into it, the effort that was put into it, but what you make of it.
I was gonna post this earlier, but things happened, and turns out it saved a draft. But, yeah, basically what Defiant_Blob said. <3
Think about visual novels."Gameplay isn't everything in games". "Game" "Gameplay". Hmm.
The thing is, Phoenix Wright has gameplay. You use your brain, and solve puzzles etc. In this you just click and think "oh I need this ok" and then click that.
Chill out. It's called being "subjective" . Also, it's called a text-based game and if you haven't heard of it:being blunt is fun.
Total crap. This isn't good. What people think these games are good? Let me sit here, click a button, wait, click a button, wait, click a button, wait. Seriously, as a person who makes games, this sicken me. Even I could make these, and I'm not that good at making games.
Still, it's a miracle Notch finished something, even if it's one of the lowest effort games I've seen.
I guess you're too used to the high-graphic present games, but I guess everything just evolves. It is good, but no one can deny that there are waaaaay better games than this which makes it look not-so-good :DA text game or text-based game is a video game that uses text characters instead of bitmapped or vector graphics. Text-based games were common from 1970 to 1990, but are still used today.
Gone Home, (which I assume you are referring to since I mentioned it) is barely a visual novel. It's more of a walking simulator with a reward of a crappy story at the end that makes no sense. The Walking Dead game is a visual novel and it still has gameplay. Like, as one example, puzzles. It's already one-upped gone Home and this, since there is more input then "walk/click", but makes you really think about what to do.Think about visual novels.
All you're doing is reading text and making decisions, out of possibly 3 at most at one time. And these decisions only lead to alternate story pathways.
They're games, and they don't require much use of your brain, other than to enjoy a nice read.
So, I stand by what I said.
I love text based games. I think when done well they have a really nice old feel to them that a lot of "Retro" games lack now-a-days. I should mention, a game being bad is not subjective. Heck, I enjoyed some of Sonic '06, and I would say, even with enjoying bits of it, it's still a bad game. I love Pikmin 2 and think it's the best game ever, but I know there are better games than it in actuality, sort of like a favorite band or song and what-not.Chill out. It's called being "subjective" . Also, it's called a text-based game and if you haven't heard of it:
I guess you're too used to the high-graphic present games, but I guess everything just evolves. It is good, but no one can deny that there are waaaaay better games than this which makes it look not-so-good :D
I wasn't. O. oGone Home, (which I assume you are referring to since I mentioned it) is barely a visual novel. It's more of a walking simulator with a reward of a crappy story at the end that makes no sense. The Walking Dead game is a visual novel and it still has gameplay. Like, as one example, puzzles. It's already one-upped gone Home and this, since there is more input then "walk/click", but makes you really think about what to do.
To be fair, my brother was the one that told me Walking Dead was. I know it's also an adventure game, though. But even the dating sims have more game play than this, even if they are... well..."strange".I wasn't. O. o
And Walking Dead is hardly a visual novel.
... Do you even know what a visual novel is?
One type, for example, are Dating Sims. There are also some visual novels on Steam, too... As well as Dating Sims. xD
Walking Dead is more of an Adventure Game. Point and click and everything.
Well, that's the thing about games like this. Sure, they may not mean much to you, but obviously it means a lot to many others.The reason this game ticks me off so much is it just seems to try and cash-in on the big "cookie clicker"/"candy box" thing, but try and be deep and meaningful (""""""Try"""""). Something is wrong when COOKIE CLICKER has more gameplay, and at least doesn't take itself seriously. Making something depressing just to be to depressing really takes out of it. It's made just to tear at your heart because "ohhh it's sooo saaad", not to tell a great story that does it without that being it's sole purpose. I mean really, you can go to Newgrounds to see all that crap for hours on end with all the "deep" flash games they have on there, and they somehow manage to have more effort than this.