This would set the human and (Maybe Zombie? Human is the one that would have the most impact) block limits to be able to be changed on a map-by-map basis.
Uses: Allow creators to be able to set personal limits to their maps, with amounts that would be flexible to each map.
Runner maps could have a 0 block limit to both humans and zombies as an alternative to op_air.
Old maps (E.X.Junglecraze, Domezone) could have higher limits than normal for nostalgia and gameplay purposes.
Pros
-Allows another factor to work toward desired win ratios for humans and zombies.
-Map size can be accounted for with the block limits, setting them higher or lower on the desired map sizes.
-It is another thing for map creators to put in with their submissions with desired ones.
-It is a system that is able to be adjusted on-the-fly(Like setting physics for maps) and if one option does not work, try another.
Cons
-An indicator would make things clearer, would need a creative way to show at the beginning of the map how many blocks humans get.
-It would initally take some work to set the block limits for each map.
The end result would be a flexible system that is able to be adjusted on the fly to help balance out maps.
Credit goes to JtTorso for prompting the idea from a statement, and encouraging me to submit it.
Uses: Allow creators to be able to set personal limits to their maps, with amounts that would be flexible to each map.
Runner maps could have a 0 block limit to both humans and zombies as an alternative to op_air.
Old maps (E.X.Junglecraze, Domezone) could have higher limits than normal for nostalgia and gameplay purposes.
Pros
-Allows another factor to work toward desired win ratios for humans and zombies.
-Map size can be accounted for with the block limits, setting them higher or lower on the desired map sizes.
-It is another thing for map creators to put in with their submissions with desired ones.
-It is a system that is able to be adjusted on-the-fly(Like setting physics for maps) and if one option does not work, try another.
Cons
-An indicator would make things clearer, would need a creative way to show at the beginning of the map how many blocks humans get.
-It would initally take some work to set the block limits for each map.
The end result would be a flexible system that is able to be adjusted on the fly to help balance out maps.
Credit goes to JtTorso for prompting the idea from a statement, and encouraging me to submit it.