A very quick build for something completely different.
Name of map: PoolHall
Author: Guinessis
Size: 120x120 (radius of 60)
Map boundary: center at x 100.0 z 100.0, radius of 60 (block)
Kits:
CueBall:
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- WOOD_SWORD
- POTION.8258|1
Juggernaut:
Doomed:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
- FLINT_AND_STEEL
HunterLeader:
CueBall:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- WOOD_SWORD
- POTION.8258|1
HunterStart:
CueBall:
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- WOOD_SWORD
- POTION.8258|1
SurvivorStart:
EightBall:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BREAD|2
- INK_SAC
Random or choose kits?: Random
Screenshots:
Aerial view of the table (fully enclosed with no build):
View of the table and the elevated hunter spawn:
One of the four chests in the hunter spawn:
Optional watervator room for the starting hunter to obtain a knockback hoe.
Certain doom if you get knocked down here:
Notes:
Nobuild Map
Fun with knockback hoes! Set on an enormous pool table, with lava waiting in the holes. Hunters have a separate spawn with chests loaded with knockback VIII hoes. The starting hunter has the option of either climbing the watervator (which will kill any human who attempts it) or jumping into a hole to respawn.
Round time is set to 5 minutes, with build time at 30 seconds.
Download Link: http://www.mediafire.com/?5ufhszhc97vch1b
Input File:
Code:
MapName: PoolHall
Author: Guinessis
BuildTime: 30
GameTime: 300
WorldTime: 20000
SpawnProtectTime: 5
WorldWeather: 0
Team0:
SpawnType: 2
SpawnLocation:
==: Vector
x: 100.0
y: 42.0
z: 100.0
ChooseKit: false
OneKitPerRound: false
KitResetTime: 5
BoxChance: 0
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: 75.0
y: 35
z: 100.0
ChooseKit: false
Centre:
==: Vector
x: 100.0
y: 64
z: 100.0
WorldSize: 60.0
SkyLimit: 200.0
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance: 0
SurvivorRestrictedBreak:
- BEDROCK
SurvivorRestrictedPlace:
- BEDROCK
- DIRT
SurvivorRestrictedBreakEx:
- TORCH
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- BEDROCK
Kit:
HunterFree:
CueBall:
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- WOOD_SWORD
- POTION.8258|1
Juggernaut:
Doomed:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
- FLINT_AND_STEEL
HunterLeader:
CueBall:
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- WOOD_SWORD
- POTION.8258|1
HunterStart:
CueBall:
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- WOOD_SWORD
- POTION.8258|1
SurvivorStart:
EightBall:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BREAD|2
- INK_SAC