[BCOLOR=rgb(255, 255, 255)] Bushwhacked[/BCOLOR]
Name of map: Bushwhacked
Author: Eggnog
Size: 100x100
Map boundary:
Kits:
Scavenger:
- BOW:1+Handgun
- ARROW:20+Bullet
Juggernaut:
Marshall:
- DIAMOND_HELMET- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BOW.POWER:4+Shotgun
- ARROW|32+Bullet
- STEAK|16
- IRON_SWORD+Knife
HunterLeader:
RingLeader
- LEATHER_HELMET+Hat- LEATHER_TUNIC+Cotton_Shirt
- LEATHER_LEGGINGS+Jeans
- LEATHER_BOOTS+Boots
- BOW.POWER:3+Winchester
- WOOD_SWORD+Twig
- ARROW|32+Bullet
- COOKED_PORKCHOP|5+Bacon
HunterStart:
Bandit:
- LEATHER_HAT+Hat- LEATHER_TUNIC+Cotton_Shirt
- BOW.POWER:1+Rusty_Ole'_Handgun
- ARROW|32+Bullet
- POTION.8196|4+Beer
- COOKED_PORKCHOP|5+Bacon
Gunmen:
- LEATHER_BOOTS+Boots
- BOW.POWER:2.PUNCH:1+Shing_New_Handgun- ARROW|32+Bullet
- POTION.8196|4+Beer
- COOKED_PORKCHOP|10+Bacon
SurvivorStart:
Cowboy:
- LEATHER_HELMET+Hat- LEATHER_BOOTS+Boots
- BOW.PUNCH:1+6_Shooter
- POTION.8196|6+Beer
- ARROW|32+Bullet
- STEAK|5
Sheriff:
- LEATHER_TUNIC+Cotton_Shirt- LEATHER_BOOTS+Boots
- BOW.PUNCH:1+6_Shooter
- ARROW|20+Bullet
- STEAK|5
- WOOD_SHOVEL
Deputy:
- LEATHER_LEGGINGS+Jeans
- BOW.POWER:3+Winchester
- STEAK|6
- ARROW|32+Bullet
- BOW:1+Handgun
- ARROW:20+Bullet
Juggernaut:
Marshall:
- DIAMOND_HELMET- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BOW.POWER:4+Shotgun
- ARROW|32+Bullet
- STEAK|16
- IRON_SWORD+Knife
HunterLeader:
RingLeader
- LEATHER_HELMET+Hat- LEATHER_TUNIC+Cotton_Shirt
- LEATHER_LEGGINGS+Jeans
- LEATHER_BOOTS+Boots
- BOW.POWER:3+Winchester
- WOOD_SWORD+Twig
- ARROW|32+Bullet
- COOKED_PORKCHOP|5+Bacon
HunterStart:
Bandit:
- LEATHER_HAT+Hat- LEATHER_TUNIC+Cotton_Shirt
- BOW.POWER:1+Rusty_Ole'_Handgun
- ARROW|32+Bullet
- POTION.8196|4+Beer
- COOKED_PORKCHOP|5+Bacon
Gunmen:
- LEATHER_BOOTS+Boots
- BOW.POWER:2.PUNCH:1+Shing_New_Handgun- ARROW|32+Bullet
- POTION.8196|4+Beer
- COOKED_PORKCHOP|10+Bacon
SurvivorStart:
Cowboy:
- LEATHER_HELMET+Hat- LEATHER_BOOTS+Boots
- BOW.PUNCH:1+6_Shooter
- POTION.8196|6+Beer
- ARROW|32+Bullet
- STEAK|5
Sheriff:
- LEATHER_TUNIC+Cotton_Shirt- LEATHER_BOOTS+Boots
- BOW.PUNCH:1+6_Shooter
- ARROW|20+Bullet
- STEAK|5
- WOOD_SHOVEL
Deputy:
- LEATHER_LEGGINGS+Jeans
- BOW.POWER:3+Winchester
- STEAK|6
- ARROW|32+Bullet
Screenshots: https://imgur.com/a/UFTIZ
Notes: My idea behind this map is a difficult uphill battle for the hunters. Throughout the hills there are several fortified bases made of sandstone each contain a light and a chest some have other things such as a crafting table or a anvil. The hope is that due to the lack of other hiding locations the survivors will generally head for one of these 6 bases and defend it in groups. This map itself is rather small but the terrain makes it perfect for what it is designed to be, a bow map. I would appreciate TNT DAMAGE OFF.
Download Link: You can access this map via BuildBox plots at /warp Bushwhacked.
Input File:
Code:
MapName: Bushwhacked
Author: Eggnog
BuildTime: 60
GameTime: 480
WorldTime: 6000
SpawnProtectTime:
WorldWeather: 0
Team0:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1147.5
y: 68.0
z: 635.5
ChooseKit: false
OneKitPerRound: false
KitResetTime: 60
BoxChance:
Team1:
SpawnType: 0
SpawnLocation:
==: Vector
x: -1147.5
y: 68.0
z: 635.5
ChooseKit: false
Centre:
==: Vector
x: -1139
y: 118
z: 651
WorldSize: 50
SkyLimit: 118
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: true
HunterRestrictedBreakAll: true
MysteryBoxChance:
SurvivorRestrictedBreak:
all
SurvivorRestrictedPlace:
all
SurvivorRestrictedBreakEx:
all
HunterRestrictedPlace:
all
HunterRestrictedBreak:
all
HunterFree:
Scavenger:
- BOW:1+Handgun
- ARROW:20+Bullet
Juggernaut:
Marshall:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- BOW.POWER:4+Shotgun
- ARROW|32+Bullet
- STEAK|16
- IRON_SWORD+Knife
HunterLeader:
RingLeader
- LEATHER_HELMET+Hat
- LEATHER_TUNIC+Cotton_Shirt
- LEATHER_LEGGINGS+Jeans
- LEATHER_BOOTS+Boots
- BOW.POWER:3+Winchester
- WOOD_SWORD+Twig
- ARROW|32+Bullet
- COOKED_PORKCHOP|5+Bacon
HunterStart:
Bandit:
- LEATHER_HAT+Hat
- LEATHER_TUNIC+Cotton_Shirt
- BOW.POWER:1+Rusty_Ole'_Handgun
- ARROW|32+Bullet
- POTION.8196|4+Beer
- COOKED_PORKCHOP|5+Bacon
Gunmen:
- LEATHER_BOOTS+Boots
- BOW.POWER:2.PUNCH:1+Shing_New_Handgun
- ARROW|32+Bullet
- POTION.8196|4+Beer
- COOKED_PORKCHOP|10+Bacon
SurvivorStart:
Cowboy:
- LEATHER_HELMET+Hat
- LEATHER_BOOTS+Boots
- BOW.PUNCH:1+6_Shooter
- POTION.8196|6+Beer
- ARROW|32+Bullet
- STEAK|5
Sheriff:
- LEATHER_TUNIC+Cotton_Shirt
- LEATHER_BOOTS+Boots
- BOW.PUNCH:1+6_Shooter
- ARROW|20+Bullet
- STEAK|5
- WOOD_SHOVEL
Deputy:
- LEATHER_LEGGINGS+Jeans
- BOW.POWER:3+Winchester
- STEAK|6
- ARROW|32+Bullet