W
Wimali
Guest
You’re probably thinking: I’ve seen this idea before. REPOST! It’s a repost guys! The suggestion has been declined before, why is there another thread needed? There’s already been made like 5 threads about this! Take a hint, dude: They’re not adding extra storage.
However, the fact that it has been suggested so many times is just more proof to me why it should be added. I mean… Just look at this:
Suggestion: Better storage (by buildbuild12)
Suggestion: One more storage chest (by Wimali_Stebox)
Suggestion: Virtual enderchests/personal chests (by roboboy777)
Suggestion: Extended storage (by tyukmn)
And these are just a few examples. I have seen quite a few people request more storage in the in-game chat as well. I also suggested something like this a very long time ago (before all of the other ones) but the thread was deleted because the staff did not like the suggestion.
Wimali, why did you feel the need to bring this up again?
The basic idea behind most of these is simple: We want more storage space. Be it in another room, an extra enderchest, whatever- Just more space to store stuff. As players have been on the server for longer, they tend to gather quite a bit of materials. Iron ore, iron blocks, gold blocks, diamonds, enchanted pickaxes, supercookies, … the list goes on and on. A lot of times, they are forced to throw away stuff simply because it can’t fit in their chests! This is not fun. It is not fair. It’s only annoying.
I’m going to start by comparing RoF to Classic Lava. Although they are (in core) very similar, the two servers are still extremely different. I’d even dare to say they’re different “sub”genres of the Lava Survival gamemode. RoF is focused on survival. Classic Lava, on the other hand, was more focused on building (in 2011, anyway). However, the problem here is that on RoF, it’s just too easy to survive. But we’re unable to get creative and actually build stuff, because of the limited amount of blocks. Most people will just have some cobblestone and stone bricks laying around. They can’t build nice-looking or fancy houses. They don’t have the materials for that.
What was so nice about Classic Lava, in my opinion, is the very fact that people built creative and amazing houses. They had infinite blocks as well, which greatly benefited buildings and dams. That’s the biggest reason I want extra storage to get added- So people can store materials and use them for later rounds. Sure, it would remove the challenge, but if you’re at the point where you actually need to fill chests and chests with blocks, haven’t you kind of “beaten” the game already anyway?
Another thing is that the enderchest right now seems to be used mostly as a storage place for rare things. As I mentioned earlier: Minerals, enchanted tools, name tags,... People don’t use it to store blocks and stuff, because they realize how few slots they have.
But… You shouldn’t get more space! Because… reasons!
I’ve taken some time to analyze the answers in previous suggestion-threads and dismantle them, so to say. Here we go:
>I don't like this suggestion. I think crafters+ should be happy that they actually even have an ender chest, there could be no ender chest at all. One ender-chest is challenging, part of the game, if you'd have two ender-chests that would be too easy.
It’s challenging. It makes the game more fun. We don’t want players to have a lot of blocks! RoF is about survival, not building nice cute houses! No! We want- In fact, we demand that you build 3x3x3 houses! As I said earlier, I feel like we should get more storage space because there is no challenge. People can just make a 3x3x3 and AFK for the rest of the round. And Grandmasters don’t really need to play either: Most of them just stay for the community or because it’s a habit (hi). The fact that we don’t have a lot of enderchest space doesn’t create a challenge- It creates an annoyance.
>Might make the game a little bit too easy unless there were a pretty big entrance fee, maybe even with upkeep costs.
Honestly… I feel like it should be free. Not for Crafters. Not for journeymen, and not for experts. Maybe Grandmasters should get like 5 extra chests, with the ability to purchase more at 10k/chest. Now you’re probably thinking: Holy shit, isn’t that way too much? Who would ever need that much storage? I’ll repeat: We are unable to buy nice houses with various blocks. I remember Numberplay building a very nice looking house after gathering resources for 10 rounds on Falls, about a year ago. I wondered… why can’t we have this every round? I remember building spawnhouses, fancy spawnhouses with furniture and chests. Why shouldn’t we be able to have this every round?
RoF is focused on survival… But it shouldn’t be. For example, stone bricks are incredibly easy to get or buy. Yet quartz block, which is safe on the same moods, is no-drop on Tartarus. Hardened clay is no-drop on a lot of clay maps, yet it melts on Annoyed. Dirt melts on the same moods- Is dirt no-drop? This is what I mean: You aren’t making the game harder, you’re just making it harder to get unique materials. It’s almost as if you discourage nice builds.
Anyway… maybe it’s time I come to my actual suggestion.
What I think should change
Crafters and all other ranks under Grandmaster just have the one enderchest, like has always been the case. Grandmasters, on the other hand, start with 5 extra enderchests. How they access this isn’t important. Through a command, different chests, rooms… It doesn’t really matter. What does matter, however, is that it’s free. They should be able to buy infinitely more chests for ten thousand cookies (or maybe supercookies?). Perhaps Masters should get one or two enderchests as well- I’ve noticed that quite a few people seem to stay at Master because… they don’t like the colour gold. Apparantly. I don’t fucking know.
Conclusion (tl;dr)
(Please don’t respond to this thread after reading only the conclusion. That’s like reading the headline of an article without reading the entire thing and then commenting on it)
I started this suggestion as a request for more storage. This is still the request I want to see fullfilled the most (and which I think is actually the most common request, although perhaps “underlying”) but as you’ve noticed I criticized a lot more than that. For over a year now I’ve felt like RoF is limited because of its focus on survival. RoF should not be focused on survival; if people want to they can easily win the round anyway. There’s no point in making it harder, because people can and will the easy route. I feel like a lot of no-drop blocks on certain maps should be reconsidered as well, as I said earlier in the thread.
RoF needs a re-balance.
Anyway… I’m just rambling on at this point. Please forgive me if anything in this thread seems rude/overdemanding. I realize the staff is extremely busy with “The Darkness” right now, among other things (e.g. multiple other suggestions) but I felt like this needed to be adressed. The fact that this suggestion has been posted and requested countless times before obviously shows that people want it. I hope this thread will help. Feel very feel to criticize the everlasting shit out of this idea, and I will try to defend it as much as I can.
However, it’s possible that I was unable to convince you with this thread. That’s why I’ve also asked some players on RoF if they wanted this. Here are the responses. I’d think this is what should convince you the most: Not my long post, but the mass-demand of the people- Your players. The people that would get affected by the implementation of this.
However, one player I asked actually said no
I only asked 10 people though, of which 9 said they want this. I could ask more players, but I’m assuming most people probably want it and I'm lazy.
However, the fact that it has been suggested so many times is just more proof to me why it should be added. I mean… Just look at this:
Suggestion: Better storage (by buildbuild12)
Suggestion: One more storage chest (by Wimali_Stebox)
Suggestion: Virtual enderchests/personal chests (by roboboy777)
Suggestion: Extended storage (by tyukmn)
And these are just a few examples. I have seen quite a few people request more storage in the in-game chat as well. I also suggested something like this a very long time ago (before all of the other ones) but the thread was deleted because the staff did not like the suggestion.
Wimali, why did you feel the need to bring this up again?
The basic idea behind most of these is simple: We want more storage space. Be it in another room, an extra enderchest, whatever- Just more space to store stuff. As players have been on the server for longer, they tend to gather quite a bit of materials. Iron ore, iron blocks, gold blocks, diamonds, enchanted pickaxes, supercookies, … the list goes on and on. A lot of times, they are forced to throw away stuff simply because it can’t fit in their chests! This is not fun. It is not fair. It’s only annoying.
I’m going to start by comparing RoF to Classic Lava. Although they are (in core) very similar, the two servers are still extremely different. I’d even dare to say they’re different “sub”genres of the Lava Survival gamemode. RoF is focused on survival. Classic Lava, on the other hand, was more focused on building (in 2011, anyway). However, the problem here is that on RoF, it’s just too easy to survive. But we’re unable to get creative and actually build stuff, because of the limited amount of blocks. Most people will just have some cobblestone and stone bricks laying around. They can’t build nice-looking or fancy houses. They don’t have the materials for that.
What was so nice about Classic Lava, in my opinion, is the very fact that people built creative and amazing houses. They had infinite blocks as well, which greatly benefited buildings and dams. That’s the biggest reason I want extra storage to get added- So people can store materials and use them for later rounds. Sure, it would remove the challenge, but if you’re at the point where you actually need to fill chests and chests with blocks, haven’t you kind of “beaten” the game already anyway?
Another thing is that the enderchest right now seems to be used mostly as a storage place for rare things. As I mentioned earlier: Minerals, enchanted tools, name tags,... People don’t use it to store blocks and stuff, because they realize how few slots they have.
But… You shouldn’t get more space! Because… reasons!
I’ve taken some time to analyze the answers in previous suggestion-threads and dismantle them, so to say. Here we go:
>I don't like this suggestion. I think crafters+ should be happy that they actually even have an ender chest, there could be no ender chest at all. One ender-chest is challenging, part of the game, if you'd have two ender-chests that would be too easy.
It’s challenging. It makes the game more fun. We don’t want players to have a lot of blocks! RoF is about survival, not building nice cute houses! No! We want- In fact, we demand that you build 3x3x3 houses! As I said earlier, I feel like we should get more storage space because there is no challenge. People can just make a 3x3x3 and AFK for the rest of the round. And Grandmasters don’t really need to play either: Most of them just stay for the community or because it’s a habit (hi). The fact that we don’t have a lot of enderchest space doesn’t create a challenge- It creates an annoyance.
>Might make the game a little bit too easy unless there were a pretty big entrance fee, maybe even with upkeep costs.
Honestly… I feel like it should be free. Not for Crafters. Not for journeymen, and not for experts. Maybe Grandmasters should get like 5 extra chests, with the ability to purchase more at 10k/chest. Now you’re probably thinking: Holy shit, isn’t that way too much? Who would ever need that much storage? I’ll repeat: We are unable to buy nice houses with various blocks. I remember Numberplay building a very nice looking house after gathering resources for 10 rounds on Falls, about a year ago. I wondered… why can’t we have this every round? I remember building spawnhouses, fancy spawnhouses with furniture and chests. Why shouldn’t we be able to have this every round?
RoF is focused on survival… But it shouldn’t be. For example, stone bricks are incredibly easy to get or buy. Yet quartz block, which is safe on the same moods, is no-drop on Tartarus. Hardened clay is no-drop on a lot of clay maps, yet it melts on Annoyed. Dirt melts on the same moods- Is dirt no-drop? This is what I mean: You aren’t making the game harder, you’re just making it harder to get unique materials. It’s almost as if you discourage nice builds.
Anyway… maybe it’s time I come to my actual suggestion.
What I think should change
Crafters and all other ranks under Grandmaster just have the one enderchest, like has always been the case. Grandmasters, on the other hand, start with 5 extra enderchests. How they access this isn’t important. Through a command, different chests, rooms… It doesn’t really matter. What does matter, however, is that it’s free. They should be able to buy infinitely more chests for ten thousand cookies (or maybe supercookies?). Perhaps Masters should get one or two enderchests as well- I’ve noticed that quite a few people seem to stay at Master because… they don’t like the colour gold. Apparantly. I don’t fucking know.
Conclusion (tl;dr)
(Please don’t respond to this thread after reading only the conclusion. That’s like reading the headline of an article without reading the entire thing and then commenting on it)
I started this suggestion as a request for more storage. This is still the request I want to see fullfilled the most (and which I think is actually the most common request, although perhaps “underlying”) but as you’ve noticed I criticized a lot more than that. For over a year now I’ve felt like RoF is limited because of its focus on survival. RoF should not be focused on survival; if people want to they can easily win the round anyway. There’s no point in making it harder, because people can and will the easy route. I feel like a lot of no-drop blocks on certain maps should be reconsidered as well, as I said earlier in the thread.
RoF needs a re-balance.
Anyway… I’m just rambling on at this point. Please forgive me if anything in this thread seems rude/overdemanding. I realize the staff is extremely busy with “The Darkness” right now, among other things (e.g. multiple other suggestions) but I felt like this needed to be adressed. The fact that this suggestion has been posted and requested countless times before obviously shows that people want it. I hope this thread will help. Feel very feel to criticize the everlasting shit out of this idea, and I will try to defend it as much as I can.
However, it’s possible that I was unable to convince you with this thread. That’s why I’ve also asked some players on RoF if they wanted this. Here are the responses. I’d think this is what should convince you the most: Not my long post, but the mass-demand of the people- Your players. The people that would get affected by the implementation of this.
However, one player I asked actually said no
I only asked 10 people though, of which 9 said they want this. I could ask more players, but I’m assuming most people probably want it and I'm lazy.