Русская мафия! [Complete]

Prizyms

あんたバカァ~!?
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And with that, the citizens return to their houses after a riotous day of shitposting in true drunken, Russian fashion, confident that the following day would be more productive.

Final Votecount (Day 0)
Naoh (2/12) - Nottykitten, Enderfive
Ooglie101 (1/12) - Aqua
Enderfive (1/12) - Jolteon42
Infected_alien8_ (1/12) - Mastersten
myusername22 (1/12) - Hunter

Eat Cow (2/∞) - Samlen, myusername22
Soviet Bear (1/∞) - JKangaroo

Host (1/∞) - Hunter
[BCOLOR=#ffff00]No-lynch (4/11) - Naoh, Notme, Duffie, CaffeinatedKitty[/BCOLOR]

Result: No-lynch
It is now Night 1.
 
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Prizyms

あんたバカァ~!?
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It is the dawn of another day, and unfortunately it seems a few couldn't make it today.

Naoh (Yefim Perezhogin the Templar) has died.
Enderfive (Vladimir Sungatulin the Tracker) has died.
Vatumok (Ivan Swarovski the Clockmaker) (3rd party killer with clock-based win mechanic) has died.

It is now Day 1
It takes 10 to lynch and 10 to no-lynch.​
 
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Enderfive

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you guys aren't fun at all

also, didn't tim replace fragile instead of simply joining in? (current players list)

other than that, i'll shut up now, dead men tell no tales
 
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Jolterino

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Looked up the roles on the internet,

Tracker is a town power role that can target a player at Night and learn who, if anybody, that player targeted the same night.
Templar is a town role that shares a night meeting with all other templars.
Clockmaker works like this although it might me modified for this game
  • Clock starts at 9.
  • Chooses one person to kill each night.
  • If victim is villager, clock goes up 2 hours.
  • If victim is mafia, clock goes down an hour.
  • If victim is third party, clock goes up 3 hours.
  • Gets an extra life if clock goes to 11 o clock.
  • Dies immediately if clock lands on 6.
  • Wins if 12 o clock, or if one of last 2 alive.
Guess that explains 1 of the deaths, the other was probably the mafia and no clue what the last one would be.
 

Nottykitten

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For those too lazy to look it up:

The Templar:
"Shares a night meeting with all other Templars."

The Tracker:
"The Tracker is an informative role that can target a player at night and learn who, if anybody, that player targeted the same night."

The Clockmaker:
"Clock starts at 9. Chooses one person to kill each night. If victim is villager, clock goes up 2 hours. If victim is mafia, clock goes down an hour. If victim is third party, clock goes up 3 hours. Gets an extra life if clock goes to 11 o clock. Dies immediately if clock lands on 6. Wins if 12 o clock, or if one of last 2 alive. "

ALSO NINJA JOLTEON BUT WANTED TO POST ANYWAYS
 

Jolterino

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For those too lazy to look it up:

The Templar:
"Shares a night meeting with all other Templars."

The Tracker:
"The Tracker is an informative role that can target a player at night and learn who, if anybody, that player targeted the same night."

The Clockmaker:
"Clock starts at 9. Chooses one person to kill each night. If victim is villager, clock goes up 2 hours. If victim is mafia, clock goes down an hour. If victim is third party, clock goes up 3 hours. Gets an extra life if clock goes to 11 o clock. Dies immediately if clock lands on 6. Wins if 12 o clock, or if one of last 2 alive. "

ALSO NINJA JOLTEON BUT WANTED TO POST ANYWAYS
rekt
 

Samlen

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Initial thoughtdump incoming:
Nice that one of the deaths was a killer, though that means there's still at least 2 killing roles out there.
If there are inns, that'd be nice for someone to let us know, for I'm not in an inn.
It's unfortunate that one of the templar's died, but now we know that there's a group of confirmed innocents out there that know each other (hopefully more than 2). And we didn't loose our cop n1, which is always good.
 

Nottykitten

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I'm in an Inn, I'm not going to say who's in there though. We've spoken that I will be the one to acknowledge the inn and the other(s) will deny existance of the inn if asked about it. Not gonna give more info on it.
 

Hunter

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we didn't loose our cop n1, which is always good.
Definitely great that we didn't lose our cop.
>implying we had a cop to begin with
if we did have one it'd probably be the KGB

looking back, scum wouldn't have much motivation for killing noah as he was scummy enough to work as a daylynch target.
Vatumok most likely targeted Noah as a front so he could claim vigilante later in the game.

During D0, Vatumok appeared to praise Notty repeatedly.
Ender played his usual strategy of advocating a D0 lynch.
 

77thShad

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Wow this is like the first time the 3rd-party killer has died early game, which is good for us so hooray. We did lose our tracker though, and Naoh was like a vanilla townie in an inn. Unless the Templar group is actually a vigilante meeting like one of the other games.
Notty can you tell us if Naoh was in your inn or no?
 

Nottykitten

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are you claiming templar?
If I were to do that I'd say: I'm a Templar.

Wow this is like the first time the 3rd-party killer has died early game, which is good for us so hooray. We did lose our tracker though, and Naoh was like a vanilla townie in an inn. Unless the Templar group is actually a vigilante meeting like one of the other games.
Notty can you tell us if Naoh was in your inn or no?
No, as in no wasn't in the inn thingy.