Right I'm not overly sure how independent a feedback we can get on this issue since, as expected a lot of server directors will defend their respective server.
We can however release the criteria for assessment before we undergo it, so that you know what to expect and - possibly - can identify whether you're going to close or not. In short we're assessing the servers by the following
- How popular is the game mode currently: This represent whether the underlying concept is good or whether it hasn't particularly taken off.
- Future plans: High level ideas for where the server will be heading in very early 2015, Does this plan sound like it'll work or does it sound like it'll flop.
- Likelihood of completing future plans: We know that for some reason, some servers can take upto quarter of a year/half a year in development phase - even when the amount of content they have doesn't seem to represent the months spent. We'll be assessing how likely a server is to undertake and complete said plans in a timely manner.
And a final note - it really is nothing personal guys, but we cannot keep servers purely for sentimentality sake ~ especially when its most likely going to be the admins who are taking the brunt of failure to donate. Part of our responsibility is to provide the community with a suite of servers/games to entertain them - if they don't enjoy your game, the argument for not removing the server is pretty thin.
With that said, it doesn't mean we won't be opening new Minecraft servers in future - however I think we need to be willing to float the boat out in future and try new/crazier concepts, as well as having a higher criteria for assessing a servers readiness and, a structure that supports advertising.
We can however release the criteria for assessment before we undergo it, so that you know what to expect and - possibly - can identify whether you're going to close or not. In short we're assessing the servers by the following
- How popular is the game mode currently: This represent whether the underlying concept is good or whether it hasn't particularly taken off.
- Future plans: High level ideas for where the server will be heading in very early 2015, Does this plan sound like it'll work or does it sound like it'll flop.
- Likelihood of completing future plans: We know that for some reason, some servers can take upto quarter of a year/half a year in development phase - even when the amount of content they have doesn't seem to represent the months spent. We'll be assessing how likely a server is to undertake and complete said plans in a timely manner.
And a final note - it really is nothing personal guys, but we cannot keep servers purely for sentimentality sake ~ especially when its most likely going to be the admins who are taking the brunt of failure to donate. Part of our responsibility is to provide the community with a suite of servers/games to entertain them - if they don't enjoy your game, the argument for not removing the server is pretty thin.
With that said, it doesn't mean we won't be opening new Minecraft servers in future - however I think we need to be willing to float the boat out in future and try new/crazier concepts, as well as having a higher criteria for assessing a servers readiness and, a structure that supports advertising.
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