Sectors

ginbird

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*Map is located on ginbird96's plot on the Blocktopia BuildBox server*
SCREENSHOTS: http://imgur.com/a/PRDyk#0 ~~ sorry, ignore chat on first image. enjoy! ~~ Map Name: Sectors
Authors: ginbird96, IntensiK, MY_name_is_TUNA
Build Time: 120 seconds
Game Time: 600 seconds
World Time: 6000 (midday)
Spawn Protect Time: n/a
World Weather: 0
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Team 0:
Spawn Type: 0
Spawn Location:
==: Vector
x: 93
y: 32
z: 93
Choose Kit: false
One Kit Per Round: false
Kit Reset Time: 120
Box Chance: 15
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Team 1:
Spawn Type: 0
Spawn Location:
==: Vector
x: 93
y: 32
z: 93
Choose Kit: false
Centre:
==: Vector
x: 93
y: 32
z: 93
World Size: 95
Sky Limit: 133
Reset Inventory: true
Can Use Locate: true
Survivor Restricted Place All: true
Survivor Restricted Break All: true
Hunter Restricted Place All: false
Hunter Restricted Break All: false
Mystery Box Chance: 5

SurvivorRestrictedBreak:
all
SurvivorRestrictedPlace:
all
SurvivorRestrictedBreakEx:
all
HunterRestrictedPlace:
none
HunterRestrictedBreak:
none

KITS

Hunter Free:
Scavenger:
~LEATHER_HELMET
~LEATHER_CHESTPLATE
~LEATHER_LEGGINGS
~LEATHER_BOOTS
~WOOD_SWORD

Juggernaut:
ElementalMaster:
~DIAMOND_HELMET
~DIAMOND_CHESTPLATE
~DIAMOND_LEGGINGS
~DIAMOND_BOOTS
~DIAMOND_SWORD
~BOW
~GRILLED_PORK|16
~WOOL|64
~POTION.8258|1
~POTION.8257|1
~ARROW|64

Hunter Leader:

ChosenOne:
~LEATHER_HELMET
~LEATHER_CHESTPLATE
~LEATHER_LEGGINGS
~LEATHER_BOOTS
~IRON_SWORD
~BOW
~ARROW|64

Hunter Start:

EarthRebel:
~LEATHER_CHESTPLATE (dyed Cactus Green) ~LEATHER_LEGGINGS (dyed Cactus Green)
~LEATHER_BOOTS (dyed Cactus Green)
~IRON_SWORD
~SAPLING (Oak, with Knockback I and Sharpness I)|1
~POTION.16393|1
~APPLE|2

AirRebel:
~LEATHER_CHESTPLATE (dyed White)
~LEATHER_LEGGINGS (dyed White)
~LEATHER_BOOTS (dyed White)
~BOW (infinity)
~FEATHER (with Knockback III)|1
~POTION.16386|1
~RAW_CHICKEN|2
~ARROW|1

WaterRebel:
~LEATHER_CHESTPLATE (dyed Light Blue)
~LEATHER_LEGGINGS (dyed Light Blue)
~LEATHER_BOOTS (dyed Light Blue)
~IRON_SWORD
~FISHING_ROD (with Sharpness II)|1
~POTION.16449|1
~RAW_FISH|3


FireRebel:
~LEATHER_CHESTPLATE (dyed Red)
~LEATHER_LEGGINGS (dyed Red)
~LEATHER_BOOTS (dyed Red)
~IRON_SWORD
~BLAZE_ROD (with Fire Aspect I)|1
~POTION.16387|1
~COOKED_CHICKEN|1

Survivor Start:

EarthDweller: ~LEATHER_HELMET (dyed Cactus Green)

~LEATHER_CHESTPLATE (dyed Cactus Green) ~LEATHER_LEGGINGS (dyed Cactus Green)
~LEATHER_BOOTS (dyed Cactus Green)
~STONE_SWORD
~SAPLING (Oak, with Knockback I and Sharpness I)|1
~POTION.16393|1
~APPLE|2

AirRebel:
~LEATHER_HELMET (dyed White)
~LEATHER_CHESTPLATE (dyed White)
~LEATHER_LEGGINGS (dyed White)
~LEATHER_BOOTS (dyed White)
~BOW
~FEATHER (with Knockback III)|1
~POTION.16386|1
~RAW_CHICKEN|2
~ARROW|64

WaterRebel: ~LEATHER_HELMET (dyed Light Blue)

~LEATHER_CHESTPLATE (dyed Light Blue)
~LEATHER_LEGGINGS (dyed Light Blue)
~LEATHER_BOOTS (dyed Light Blue)
~STONE_SWORD
~FISHING_ROD (with Sharpness II)|1
~POTION.16449|1
~RAW_FISH|3

FireRebel:
~LEATHER_HELMET (dyed Red)
~LEATHER_CHESTPLATE (dyed Red)
~LEATHER_LEGGINGS (dyed Red)
~LEATHER_BOOTS (dyed Red)
~STONE_SWORD
~BLAZE_ROD (with Fire Aspect I)|1
~POTION.16387|1
~COOKED_CHICKEN|1


Input file:
Code:
MapName: Sectors
Author: ginbird96, IntensiK, MY_name_is_TUNA
BuildTime: 120
GameTime: 600
WorldTime: 6000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
Centre:
  ==: Vector
  x: 93
  y: 32
  z: 93
WorldSize: 95
SkyLimit: 133
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Scavenger:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - WOOD_SWORD
  Juggernaut:
    ElementalMaster:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - BOW
    - GRILLED_PORK|16
    - WOOL|64
    - POTION.8258|1
    - POTION.8257|1
    - ARROW|64
  HunterLeader:
    ChosenOne:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BOW
    - ARROW|64
  HunterStart:
    EarthRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - IRON_SWORD
    - SAPLING.KNOCKBACK:1@DAMAGE_ALL:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use it on your leather!
    - CACTUS+Green dye:Use it on your leather!
    AirRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - FEATHER.KNOCKBACK:3
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|1
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - FISHING_ROD.DAMAGE_ALL:2
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
  SurvivorStart:
    EarthDweller:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - LEATHER_HELMET
    - STONE_SWORD
    - SAPLING.DAMAGE_ALL:1@KNOCKBACK:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    AirRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW
    - FEATHER.KNOCKBACK:3@DAMAGE_ALL:1
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|64
    - POTION.5|1
    - BONE+White dye:Use it on your leather!
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - FISHING_ROD.DAMAGE_ALL:1
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
Thank you for your time reviewing our map. Hopefully you all like it!
ps. there are slight spacing issues on this app that i couldn't figure how to fix. hopefully it's not too distracting. :)
have a beautiful day!
 

Infected_alien8_

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Thanks for submitting a map!
I really like this map; it's unique, creative, and it looks really fun!
You seem to have done a few things wrong with the input file, so I will work on one for you. ;)
Also, it isn't possible to give leather armour automatically dyed to kits, so I will just have to give the ingredients. However this means that some people might not dye it, which makes the map lose that affect. Sorry!
Also, I think the survivors should have iron swords like the hunters, as hunters can take more damage anyway, and I don't think making the hunters have iron swords and survivors have stone will work, especially on this map.
Also, I will have to give some of the items like the blaze rod and feather sharpness I to make it work.
I'm presuming there is a lot of food in the map? If not, I suggest giving 'EarthDweller' some food, and 'AirRebel' more than just two uncooked chicken (maybe cook them?).
But it's a +1 from me, thanks!
 

ginbird

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Thanks for submitting a map!
I really like this map; it's unique, creative, and it looks really fun!
(1) You seem to have done a few things wrong with the input file, so I will work on one for you. ;)
(2) Also, it isn't possible to give leather armour automatically dyed to kits, so I will just have to give the ingredients. However this means that some people might not dye it, which makes the map lose that affect. Sorry!
(3) Also, I think the survivors should have iron swords like the hunters, as hunters can take more damage anyway, and I don't think making the hunters have iron swords and survivors have stone will work, especially on this map.
(4) Also, I will have to give some of the items like the blaze rod and feather sharpness I to make it work.
(5) I'm presuming there is a lot of food in the map? If not, I suggest giving 'EarthDweller' some food, and 'AirRebel' more than just two uncooked chicken
(6) (maybe cook them?).

But it's a +1 from me, thanks!
wow thats a lot of feedback, haha thank you for taking the time to give it.

(1) thank you for help with the input file! computer talk goes right over my head.

(2) and thats all right. as long as you put dye in the kit, it should sort of give that 'clan' effect i was going for.

(3) there is a WIDE variety of supplies in chests on the map (and a LOT of chests!!) ranging from dinky wooden swords to iron ingots and spell tomes. if survivors use the build time well, they should be able to assemble a much more useful inventory of iron and gold weapons and armor anyway. because the map is so big I wanted to give the hunters a leg up because there are a lot of hiding spaces, so that explains why i think hunters should get kits with iron swords.

(4) in addition to the enchantments stated above? again, kind of going for a divided, clan-ny feel here. a sharpness I blaze rod alone might seem kind of useless. then again, I didn't know if a blaze rod alone with fire aspect would even deal damage to a hunter. do whatever you have to do!

(5) in front of the main building in the water sector, there are four little cottages that have literally so much food they could feed all of the players even if the server were full.


(6) i left the chickens uncooked for air because i wanted to make the seperation between air and fire more obvious. the chicken for a fire kit is cooked because... well.. fire. and again, there's plenty of food.

thank you so much for your feedback, hopefully you'll like the map when you play a round on it :)
 

TheWeakGuy48_

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Nice work! :)

The map looks interesting, and and funny to play on.
(5) in front of the main building in the water sector, there are four little cottages that have literally so much food they could feed all of the players even if the server were full.
Do all the food on hole the map is there, or is it on other chests too? You can also give food to the hunters, because if you kill a hunter you get food (without if the hunter have throwed it :p).
A question: How much iron and gold is it in the chests? If its too much the Survivors can get full iron/gold armor, and thats maybe too hard for the huters because they get leather armor :confused:

But the map looks good. ;)

EDIT: maybe give the leader hunter gold and not leather armor
 
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Infected_alien8_

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(4) in addition to the enchantments stated above? again, kind of going for a divided, clan-ny feel here. a sharpness I blaze rod alone might seem kind of useless. then again, I didn't know if a blaze rod alone with fire aspect would even deal damage to a hunter. do whatever you have to do!


(

Yes, I mean I can keep the fire on the blaze rod but I also have to give it sharpness for it to do damage ;)
Thanks for the answers!
 
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Haysagar

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Very nice looking map.... IM GLAD I DIDN'T HELP AT ALL BUILDING IT OR SHOWING YOU HOW TO MAKE THE LANDSCAPE/SHOWING YOU COMMANDS/HELPING YOU WITH CAMPING SPOTS/ECT!
I did notice one slight problem with the map but it might or might not effect the game play.
The chest's look all right. and like what infected said the survivors are a bit underpowered. For now a 0 till the map is moved over 3 blocks make the map symmetrical.

Kidding +1
 

ginbird

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Very nice looking map.... IM GLAD I DIDN'T HELP AT ALL BUILDING IT OR SHOWING YOU HOW TO MAKE THE LANDSCAPE/SHOWING YOU COMMANDS/HELPING YOU WITH CAMPING SPOTS/ECT!
I did notice one slight problem with the map but it might or might not effect the game play.
The chest's look all right. and like what infected said the survivors are a bit underpowered. For now a 0 till the map is moved over 3 blocks make the map symmetrical.

I WAS ABOUT. TO MURDER YOU. THANK YOU LOVE :)
 
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ginbird

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This map seems rather chunky and lacks detail in my opinion... Maybe add some patterns and details. But other than that, it looks good!

thank you. i know exactly what you mean. i think there's just already so much going what with themed loot in chests and fire aspect tools running around all over the place that simplicity was our friend here. in addition, if all you looked at was the imgur page, there is actually a lot more that i simply didnt screenshot.

thank you for checkin out the map :)
 

Infected_alien8_

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hey infected, have you finished the input file yet?
Oh sorry, I thought I already posted it D:
Here:
Code:
MapName: Sectors
Author: ginbird96, IntensiK, MY_name_is_TUNA
BuildTime: 120
GameTime: 600
WorldTime: 6000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
Centre:
  ==: Vector
  x: 93
  y: 32
  z: 93
WorldSize: 95
SkyLimit: 133
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Scavenger:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - WOOD_SWORD
  Juggernaut:
    ElementalMaster:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - BOW
    - GRILLED_PORK|16
    - WOOL|64
    - POTION.8258|1
    - POTION.8257|1
    - ARROW|64
  HunterLeader:
    ChosenOne:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BOW
    - ARROW|64
  HunterStart:
    EarthRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - IRON_SWORD
    - SAPLING.KNOCKBACK:1@DAMAGE_ALL:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use it on your leather!
    - CACTUS+Green dye:Use it on your leather!
    AirRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - FEATHER.KNOCKBACK:3
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|1
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - FISHING_ROD.DAMAGE_ALL:2
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
  SurvivorStart:
    EarthDweller:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - LEATHER_HELMET
    - STONE_SWORD
    - SAPLING.DAMAGE_ALL:1@KNOCKBACK:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    AirRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW
    - FEATHER.KNOCKBACK:3@DAMAGE_ALL:1
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|64
    - POTION.5|1
    - BONE+White dye:Use it on your leather!
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - FISHING_ROD.DAMAGE_ALL:1
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
Is everything okay? :)
 

ginbird

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hey infected, have you finished the input file yet?
Oh sorry, I thought I already posted it D:
Here:
Code:
MapName: Sectors
Author: ginbird96, IntensiK, MY_name_is_TUNA
BuildTime: 120
GameTime: 600
WorldTime: 6000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
Centre:
  ==: Vector
  x: 93
  y: 32
  z: 93
WorldSize: 95
SkyLimit: 133
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Scavenger:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - WOOD_SWORD
  Juggernaut:
    ElementalMaster:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - BOW
    - GRILLED_PORK|16
    - WOOL|64
    - POTION.8258|1
    - POTION.8257|1
    - ARROW|64
  HunterLeader:
    ChosenOne:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BOW
    - ARROW|64
  HunterStart:
    EarthRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - IRON_SWORD
    - SAPLING.KNOCKBACK:1@DAMAGE_ALL:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use it on your leather!
    - CACTUS+Green dye:Use it on your leather!
    AirRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - FEATHER.KNOCKBACK:3
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|1
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - FISHING_ROD.DAMAGE_ALL:2
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
  SurvivorStart:
    EarthDweller:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - LEATHER_HELMET
    - STONE_SWORD
    - SAPLING.DAMAGE_ALL:1@KNOCKBACK:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    AirRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW
    - FEATHER.KNOCKBACK:3@DAMAGE_ALL:1
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|64
    - POTION.5|1
    - BONE+White dye:Use it on your leather!
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - FISHING_ROD.DAMAGE_ALL:1
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
Is everything okay? :)

yes! thank you for doing all that! i dont know what to do... am i supposed to do something now or. what?
 

Infected_alien8_

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hey infected, have you finished the input file yet?
Oh sorry, I thought I already posted it D:
Here:
Code:
MapName: Sectors
Author: ginbird96, IntensiK, MY_name_is_TUNA
BuildTime: 120
GameTime: 600
WorldTime: 6000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: 93
    y: 32.0
    z: 93
  ChooseKit: false
Centre:
  ==: Vector
  x: 93
  y: 32
  z: 93
WorldSize: 95
SkyLimit: 133
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: true
SurvivorRestrictedBreakAll: true
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
SurvivorRestrictedBreak:
SurvivorRestrictedPlace:
SurvivorRestrictedBreakEx:
HunterRestrictedPlace:
HunterRestrictedBreak:
Kit:
  HunterFree:
    Scavenger:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - WOOD_SWORD
  Juggernaut:
    ElementalMaster:
    - DIAMOND_HELMET
    - DIAMOND_CHESTPLATE
    - DIAMOND_LEGGINGS
    - DIAMOND_BOOTS
    - DIAMOND_SWORD
    - BOW
    - GRILLED_PORK|16
    - WOOL|64
    - POTION.8258|1
    - POTION.8257|1
    - ARROW|64
  HunterLeader:
    ChosenOne:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BOW
    - ARROW|64
  HunterStart:
    EarthRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - IRON_SWORD
    - SAPLING.KNOCKBACK:1@DAMAGE_ALL:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use it on your leather!
    - CACTUS+Green dye:Use it on your leather!
    AirRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW.ARROW_INFINITE:1
    - FEATHER.KNOCKBACK:3
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|1
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - FISHING_ROD.DAMAGE_ALL:2
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - IRON_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
  SurvivorStart:
    EarthDweller:
    - LEATHER_CHESTPLATE
    - LEATHER_BOOTS
    - LEATHER_LEGGINGS
    - LEATHER_HELMET
    - STONE_SWORD
    - SAPLING.DAMAGE_ALL:1@KNOCKBACK:1
    - POTION.16393|1
    - APPLE|2
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    - CACTUS+Green dye:Use this on your leather!
    AirRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - BOW
    - FEATHER.KNOCKBACK:3@DAMAGE_ALL:1
    - POTION.16386|1
    - RAW_CHICKEN|2
    - ARROW|64
    - POTION.5|1
    - BONE+White dye:Use it on your leather!
    - BONE+White dye:Use it on your leather!
    WaterRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - FISHING_ROD.DAMAGE_ALL:1
    - POTION.16449|1
    - RAW_FISH|3
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - LAPIS+Blue dye:Mix this with white dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    - BONE+White dye:Mix this with blue dye and use it on leather!
    FireRebel:
    - LEATHER_HELMET
    - LEATHER_CHESTPLATE
    - LEATHER_LEGGINGS
    - LEATHER_BOOTS
    - STONE_SWORD
    - BLAZE_ROD.DAMAGE_ALL:1@FIRE_ASPECT:1
    - POTION.16387|1
    - COOKED_CHICKEN|1
    - RED_ROSE+Red dye:Use it on your leather!
    - RED_ROSE+Red dye:Use it on your leather!
Is everything okay? :)

yes! thank you for doing all that! i dont know what to do... am i supposed to do something now or. what?
Nono, we will just wait and see if any other staff will vote, and then your map will be decided on ASAP! :D
 

Jeff0521

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This was submitted during the week that I was inactive, resulting in me just letting it go. But alas! There isn't an excuse on why I never replied when I got back. I will not put off replying to this any longer!

I always think things with elements are interesting, for some reason, so this catches my eye. I think the air quadrant is beautifully made, followed by the water quadrant. It's a big map, with each part completed nicely. This map definitely looks like it would be a lot of fun and I hope to try it out on the server! +1 from me.

Also sorry for taking so long please don't hate me.
 
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