Getting 4 hit in full chain armour when you have 200 hp does need a nerf.*Typically low HP (60-70) - Class that usually dies in 2 hits.
*Max damage (and DPS) of roughly 35 or 40 with main attacks have poor accuracy, especially when outside melee range/lagging.
If anything, fire rate and aiming with fire ball and ice bolt (or just one of the two spells, if we want to not have them be literal clones of each other) could use a buff.
that very likely wasn't a mage, and 4-hit isn't terribly bad, especially considering that magic typically ignores armor here, and that there are far more powerful abilities and classes (like the executioner, if that still hasn't had its dark scythe nerfed).Getting 4 hit in full chain armour when you have 200 hp does need a nerf.
As a level 50 sorcerer with 36 points put in intellect, I have:that very likely wasn't a mage, and 4-hit isn't terribly bad, especially considering that magic typically ignores armor here, and that there are far more powerful abilities and classes (like the executioner, if that still hasn't had its dark scythe nerfed).
Just to make sure, do you know what ability/abilities was/were used to achieve this 4-shot?
And that faction got destroyed by one of those "Builder families" :^)Honestly, LoP has catered FAR too much to the builders in the community; and ignored the PvP'ers/Raiders in the community. And people may disagree with this but 3 factions are focused on building; and only one who declares themselves as the family who likes PvP.
LoP is actually quite raid orientated. People are constantly raiding each other. Just because no-one is killed does not make it not raiding. I have gone on quite a few raids where I come back with a full inventory of resources and I consider it successful despite no pvp. However, i do agree with you that mages are a massive deterrent to raid. When planning out a raid, i look at the players in tab and then do /hero list (name) to find out their levels. So many times i have been massively put off by 3/4 master mages in one clan. But. Would a master mage be put off by 3 master warriors? No. I think this is why it should be nerfed.To be honest, there isn't any point playing as Warrior/Melee when you will die from Mages in a second. It makes LoP so boring, and is the reason why I stopped playing; as there was no point being aggressive in LoP when you got people using Mage from a distance with no way of getting to them, and how this makes defending a base so easy that raiders are ALWAYS at an disadvantage; even with better players or gear.
People in my opinion chose Mage because it's easy to use (point and click), does a lot of damage and is basically the jack of all trades; where it can be used to raid very easily and defend very easily. And it shows too, I'm pretty sure that Mage is the MOST played class in the server.
LoP isn't fun for this exact reason, there isn't any point in raiding because of how campy everything is. At least in Solitude you were always fearful of other enemy players and that there was some sort of balance in raiding/defending even if players didn't play Solitude a lot. LoP is too passive for players who want to raid and destroy; whereas in factions, where you are allowed to destroy and the best factionwill eventually end up with the best resources/gear on the server with spawners/a huge base, and Mage is one of the factors to this passiveness. It honestly feels like there isn't any point in me playing LoP because there is no goal, or risk, or reward; only the extremely rare satisfaction of killing a weak player.
Honestly, LoP has catered FAR too much to the builders in the community; and ignored the PvP'ers/Raiders in the community. And people may disagree with this but 3 factions are focused on building; and only one who declares themselves as the family who likes PvP. It may vary from time to time, but I don't think PvP/Raiding is encouraged, even with the Heroes plugin.
So that's my view on Mage and how it affects the dynamics of LoP gameplay. Nerf it quickly before it does more damage than it already has.
I've mostly stopped for the inverse of this reason; my Master sorcerer can't touch an unmastered god-race class (a.k.a executioner).To be honest, there isn't any point playing as Warrior/Melee when you will die from Mages in a second. It makes LoP so boring, and is the reason why I stopped playing; as there was no point being aggressive in LoP when you got people using Mage from a distance with no way of getting to them, and how this makes defending a base so easy that raiders are ALWAYS at an disadvantage; even with better players or gear.
This is the other reason, or at least, the result of the other reason to why I have quickly stopped playing; all my family wants me to do is build more trump walls or flatten more hills (with an occasional tree-clearing field mission, which I mind a lot less).Honestly, LoP has catered FAR too much to the builders in the community; and ignored the PvP'ers/Raiders in the community. And people may disagree with this but 3 factions are focused on building; and only one who declares themselves as the family who likes PvP. It may vary from time to time, but I don't think PvP/Raiding is encouraged, even with the Heroes plugin.
B. I try to specialize in one certain element, specifically ice. This bit is causing me trouble, likely because it means I can't spam shit at people.
B. I try to specialize in one certain element, specifically ice.
B. I try to specialize in one certain element
I might've found the problem.specifically ice.
I'm sorry that you feel as though you have been alienated from Dagon. However, part of the reason why you may feel alienated is because a lot of talking is done in Teamspeak as opposed to using in-game chat solely. We wanted you to contribute as others have done to the construction of the city. We have not built walls for at least two weeks nor have we flattened any hills in that time. Most of our time has been spent creating infrastructure, exploring and raiding sporadically. I may be wrong, but the only thing that i can remember in detail was you spamming Icebolt for a few days in the darkroom in order to level up Sorcerer.This is the other reason, or at least, the result of the other reason to why I have quickly stopped playing; all my family wants me to do is build more trump walls or flatten more hills (with an occasional tree-clearing field mission, which I mind a lot less).
I do feel a fair bit alienated from my family (generally speaking), mainly because they don't consider any of the things I've already done as actual contributions to the family.
Mages are very overpowered at the moment, especially since Bolt and Slow was fixed a few days ago - my bolt spell does around 60 damage every two seconds. Executioners are easily dealt with if you keep distance and your spells (spam bolt). I cannot recall any raids you took part in with us apart from the time when you died to a spider on the way to the family we were raiding. From my own experience of PvPing, Sorcerer has an edge over every class, particularly Ranger.I've mostly stopped for the inverse of this reason; my Master sorcerer can't touch an unmastered god-race class (a.k.a executioner).
I can't really say how well I've done against any of the other classes, though, since they were always accompanied by said god-executioner (which of course meant I died 10 times in a row), or this one time where I stopped two or three people chasing me for simple fear that my fireball could knock them off a narrow bridge and into lava.
Tries to fight mages in water when we have depth strider and gets killed. Decides to post a salty af thread. I hope staff don't take this shit seriously especially with inactive players coming in here saying mages should be nerfed.Nerf Mages.
Me being the victim of mages does not make this thread irrelevant and you should not just disregard it. Me being salty does not change the fact that mages are very overpowered compared to most other classes. let me remind you that I am a level 50 knight and so getting killed in 5 seconds by one mage is a joke.Tries to fight mages in water when we have depth strider and gets killed. Decides to post a salty af thread. I hope staff don't take this shit seriously especially with inactive players coming in here saying mages should be nerfed.
The reason behind the post doesn't matter, the content does. Stop trying to trigger people, and stop getting baited.1. Stay classy, EscapeRestart.
I've not done much since mastering Sorcerer because I pretty much haven't been on since a few days after that, with the exception of a certain thing our leader wanted to show us that I do not wish to disclose to other families.I'm sorry that you feel as though you have been alienated from Dagon. However, part of the reason why you may feel alienated is because a lot of talking is done in Teamspeak as opposed to using in-game chat solely. We wanted you to contribute as others have done to the construction of the city. We have not built walls for at least two weeks nor have we flattened any hills in that time. Most of our time has been spent creating infrastructure, exploring and raiding sporadically. I may be wrong, but the only thing that i can remember in detail was you spamming Icebolt for a few days in the darkroom in order to level up Sorcerer.
Mages are very overpowered at the moment, especially since Bolt and Slow was fixed a few days ago - my bolt spell does around 60 damage every two seconds. Executioners are easily dealt with if you keep distance and your spells (spam bolt). I cannot recall any raids you took part in with us apart from the time when you died to a spider on the way to the family we were raiding. From my own experience of PvPing, Sorcerer has an edge over every class, particularly Ranger.