[Map] Waterfall Village

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brownlee123

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Name of the map: Waterfall Village
Creator(s): Just me, brownlee123
Size: 100x101 (so close...)
Biome: Extreme Hills
Screenshots
The map:
Aerial View:

Inside of Quartz-roofed House:

Chest contains 5 cobwebs, 1 bread, and 3 spruce wood
Inside of Birch-roofed house:

Chest contains 7 cobwebs, 1 cooked chicken
Room on the 1st floor of Mansion:

Chest contains 1 cobweb, 1 rose, 1 raw beef
Room on the 2nd floor of Mansion:

Chests (altogether) contain 11 cobwebs, 2 apples, 2 spruce wood, and 1 stick


SPAWN
The spawn is next to the Mansion

TIMERS
1st timer: goes after 5 mins
2nd timer: goes after 7 mins

3rd timer: goes after 12 mins

4th and 5th timers: go after 17 mins and 23 mins, respectively

6th timer: goes after 27 mins


If you would like to see this map on BuildBox, type "/warp waterfall_village"
That's it, I hope you will consider my map to be one of the few chosen RoF maps!
 

Undefined User 7

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My my, is this your first map submission here? After viewing this map I'd of assumed you were a veteran! I've never even seen you on our servers, but my goodness what a map! It's an interesting setup, and I'd love to see it in our rotation. I also like the mansion, our maps are so lacking of large structures. My inner-OCD is a bit bothered by the dimensions being 100x101, but I think I'll get over it. All in all, an excellent submission. I raise no objections!

+1
 
W

Wimali

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I'm completely in love with it! The only problem I could notice is the wheat- There used to be full-grown wheat on Glacier (and I believe some other maps) until the directors decided to nerf them and replace them with various seeds in different stages of growing. But of course you couldn't have known that :3

I personally like it and would love to play it.

EDIT: I tried /warp waterfall_village but it didn't work... halp :(
 
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brownlee123

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Biblius said:
My my, is this your first map submission here?
This is, as a matter of fact. Thank you so much!
Bram13 said:
EDIT: I tried /warp waterfall_village but it didn't work... halp
I'm not sure what is wrong. It works well for me... Are you sure you're on PlotLand?
raxo2222 said:
I think some people will get creative and build cliff houses
Haha, thanks for noticing! That was one of my main ideas for this map, because, as we all know, it's more fun when you can watch the lava ;)
cooliorules said:
Anyway, I LOVE e map, and I think it deserves a shot, I feel that the player base is going to love it!
I hope so!
 

brownlee123

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FrenchSanta12 said:
Like others said, I love the map and it's amazing that this is your first map! keep making maps because I love this one!
Thank you so much! I appreciate all the reviews, but you and Biblius, being operators, really mean a lot!
 
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cooliorules

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FrenchSanta12 said:
Like others said, I love the map and it's amazing that this is your first map! keep making maps because I love this one!
Thank you so much! I appreciate all the reviews, but you and Biblius, being operators, really mean a lot!
Derp Derp I'm ex operator c;
 
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brownlee123

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DarkHender said:
I like this map a lot.
Thanks :)
Dessern5 said:
This map is great, but what are the plans for the top of it? Would people get cookies there?
Of course, I'm a little confused by what you mean...is there like a reason people wouldn't get cookies? I am new to this though, so forgive me if I don't know something ;)
 

kuilin

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DarkHender said:
I like this map a lot.
Thanks :)
Dessern5 said:
This map is great, but what are the plans for the top of it? Would people get cookies there?
Of course, I'm a little confused by what you mean...is there like a reason people wouldn't get cookies? I am new to this though, so forgive me if I don't know something ;)
He's asking whether the very-high edges should...
A. Have timers, be flooded, and have people get cookies there, or
B. No timers, flood doesn't go that high, have people don't get cookies while they're there, and make it relatively inaccessible (noplace and nobreak) (though piston cannons can...)
 

brownlee123

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kuilin said:
He's asking whether the very-high edges should...
A. Have timers, be flooded, and have people get cookies there, or
B. No timers, flood doesn't go that high, have people don't get cookies while they're there, and make it relatively inaccessible (noplace and nobreak) (though piston cannons can...)
Oh, thanks for clarifying. Yes, the final timer WILL make sure all edges are covered, thanks :)
 
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