Alrighty guys, after reading multiple posts and having some inquiries about how to make a Blocktopia map I've come up with an idea, and I need you guys to tell me what you think.
A build tutorial, for builders, by builders.
I've built one Blocktopia map in collaboration with some of the best map builders around, Skyworld. Since then I've assisted in building a decent portion of the newer Blocktopia maps in one way or another. Over this time I've gained the knowledge of nearly every command within McForge server software, learned the ins-and-outs of what makes a good Zombie Map, and learned what it takes to actually construct this map.
Now, I want to take these skills and pass them on to others in a very organized and hands-on manner, because we all know this day in age we learn greatly based on experiencing something rather than just listening.
I plan to organize a sort of "class" or "session", in which I gather up a couple of the best builders and we teach others how to build, with an all hands on experience.
Now with saying this there would be two primary classes, a basic class for people just getting started building maps, and then an advanced class for people who have a basic knowledge of building.
Basic:
By completing the basic course you will have learned the following:
By completing the advanced builder course you will have learned the following:
So, give me some feedback and let me know what you think about this!
The Plan:
A build tutorial, for builders, by builders.
I've built one Blocktopia map in collaboration with some of the best map builders around, Skyworld. Since then I've assisted in building a decent portion of the newer Blocktopia maps in one way or another. Over this time I've gained the knowledge of nearly every command within McForge server software, learned the ins-and-outs of what makes a good Zombie Map, and learned what it takes to actually construct this map.
Now, I want to take these skills and pass them on to others in a very organized and hands-on manner, because we all know this day in age we learn greatly based on experiencing something rather than just listening.
I plan to organize a sort of "class" or "session", in which I gather up a couple of the best builders and we teach others how to build, with an all hands on experience.
Now with saying this there would be two primary classes, a basic class for people just getting started building maps, and then an advanced class for people who have a basic knowledge of building.
Basic:
By completing the basic course you will have learned the following:
- Basic-Intermediate building commands
- Information about dimensions, files, submitting a map
- Themed Map vs Non-Themed
- Realistic or Fictional
- Tips & Tricks on geometric objects
- Tips & Tricks on terra-forming and organic objects
- How to become a better builder
By completing the advanced builder course you will have learned the following:
- Advanced building commands
- How-to: Physics
- Taking terra-forming to the next level
- How-to: Natural creations (foliage, water, etc.)
- In-depth analysis of running and hiding within maps
- Lab: Create a map
- What block do I use here? Creating an aesthetically pleasing map
So, give me some feedback and let me know what you think about this!