Introducing: Quests!

Alkatraz

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After 4 weeks, I am pleased to announce that we are releasing Quests on Journey to Elysium!
Apologies for all the delays, there have been a number of problems with plugins, and it's with a big thanks to LISTINGS09 and his bug fixing skills that we are able to bring you this today.

In this initial release, there are 20 quests for your enjoyment. Will you help Kurt the Guard arm Castra? Are you worried about Raul's missing potatoes? Or are you just interested in murdering a fellow player? Hopefully there is something for you in one of the quests!

The plan is to release more quests, hopefully weekly. These future quests will further the storylines which are developing, getting more challenging and delving deeper into the goings on across the world.

I urge you to not just rush through the quests to get to the rewards and instead try and imagine yourself as an adventurer helping out these characters which you will hopefully get to know a bit better!


To start a quest talk to the starting npc (click on them). You will then receive further instructions on what to do next. If you do not meet the requirements for the quest, you will be told.

Important commands
/quests - shows all quest related commands.
/quests list - lists all the available quests.
/quests take - disabled (you're going to have to talk to them in person)
/quests quit - disabled (you can't back out once agreeing to help)
/quests stats - shows your quest points, current quest and completed quests.
/quests top 10 - shows the list of players by quest points.

/quest - shows your current quest objective.
/quest [quest name] - shows the start point and quest requirements for the quest [questname].

For a list of quests and descriptions visit this page.