We have that for TNT with trusted+I don't know about TNT, but on Zombie, when someone joins with a high warn level(or rather, very low rep) Ops get a message. I'll post a screenie of it when I get a chance.
It could be worth it. Say 5-6 people log-on, and the ops leave and others replace them. No one will have any idea these high warnlevel because they did NOT just login. It would be a useful command for when another Operator logs on and uses it. I don't see the coding being very hard for a command like this. So why not?If you have that already, I don't see the need for a command that does the same thing.
Yeah, but there is always an easier way. And why shouldn't we explore it?Bad boys are easily spotted and it is not too hard to use /chkwarn on them.
It will cause distraction. Everyone could cause harm, not only people with a high warning level.Yeah, but there is always an easier way. And why shouldn't we explore it?
Your right. Very right. But, a high warnlevel shows repeated rule breaking. So I would think that kind of person would break rules again RATHER than someone who never breaks a rule.It will cause distraction. Everyone could cause harm, not only people with a high warning level.
I don't know about TNT, but on Zombie, when someone joins with a high warn level(or rather, very low rep) Ops get a message. I'll post a screenie of it when I get a chance.
Why make it Op+? It should be a Trusted command. We allow Trusteds to see warn level do we not? And yes, improvement is an amazing thing. Without improvement we would be nowhere. And there is always a way to make better a thing.I for one would use this greatly if I were an Op. And I have to agree with GamePro, why not improve while you can.