Have you ever wondered what a cross between Lava and Zombie survival would be? Strictly speaking, this would be, a massive war between players hiding and fighting to survive lava. And yes, griefing would be legal, so you could choose to go solo, survive in a group or stealth around to eliminate the competition. My suggestion is this: a hardcore mode for lava.
But Greg! Furious lava is lava's hardcore mode! And the blocks are griefed themselves! Surely such a suggestion would be pointless and time wasting! (inb4 a controller+ quotes this as their response )
With regular difficulty levels, usually most of or the entire map get's submerged in lava and the only survivors are the ones who camp by a sponge for half an hour or hide in the secret.
Although it is certainly a tragic moment when your beautiful creation is ripped apart by a griefer, the biggest thrill of the game is when you protect yourselves as the lava gushes in and the griefer is incarcerated.
In my suggestion of a hardcore mode, like in Zombie it would be activated with /hardcore by an Op+
at which point:
-Griefing would be legal (maybe only after lava begins flowing)
-EVERYONE would be on ironman (so double cookies for survivors, and if you're out you're out.)
I thought of this suggestion today after I heard another comment of how there's no 'survival' in lava. This obviously isn't entirely true, but it is to a certain extent. Guests/crafters are usually the only ones who die in an average round and many people end up waiting the round out in their houses. It's also as if most of the higher ranks just head to a secret if there is one so they're basically guaranteed survival. I made this suggestion for the purpose of adding more thrill to the game, and it's not that I don't enjoy it, but I don't see why it couldn't be investigated futher. There are some very obvious flaws in the idea (new players confused as to whether griefing is legal, people involuntarily losing cookies etc) but if it were to actually be implemented (assuming it could be) there's no reason why the suggestion shouldn't be tweaked to suit everyone best.
Thanks for reading :)
But Greg! Furious lava is lava's hardcore mode! And the blocks are griefed themselves! Surely such a suggestion would be pointless and time wasting! (inb4 a controller+ quotes this as their response )
With regular difficulty levels, usually most of or the entire map get's submerged in lava and the only survivors are the ones who camp by a sponge for half an hour or hide in the secret.
Although it is certainly a tragic moment when your beautiful creation is ripped apart by a griefer, the biggest thrill of the game is when you protect yourselves as the lava gushes in and the griefer is incarcerated.
In my suggestion of a hardcore mode, like in Zombie it would be activated with /hardcore by an Op+
at which point:
-Griefing would be legal (maybe only after lava begins flowing)
-EVERYONE would be on ironman (so double cookies for survivors, and if you're out you're out.)
I thought of this suggestion today after I heard another comment of how there's no 'survival' in lava. This obviously isn't entirely true, but it is to a certain extent. Guests/crafters are usually the only ones who die in an average round and many people end up waiting the round out in their houses. It's also as if most of the higher ranks just head to a secret if there is one so they're basically guaranteed survival. I made this suggestion for the purpose of adding more thrill to the game, and it's not that I don't enjoy it, but I don't see why it couldn't be investigated futher. There are some very obvious flaws in the idea (new players confused as to whether griefing is legal, people involuntarily losing cookies etc) but if it were to actually be implemented (assuming it could be) there's no reason why the suggestion shouldn't be tweaked to suit everyone best.
Thanks for reading :)