FortyBelow

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EggNog

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Forty Below


Name of map: Forty Below
Author: Eggnog and Ryandodd
Size: 130x130
Map boundary:
Kits:

Kit:
HunterFree:
MeltingSnowman:
- WOOD_SWORD
Juggernaut:
Yeti:
- DIAMOND_HELMET
- DIAMOND_CHESTPLATE
- DIAMOND_LEGGINGS
- DIAMOND_BOOTS
- DIAMOND_SWORD
- BOW
- GRILLED_PORK|16
- WOOL|64
- POTION.8258|1
- POTION.5|1
- POTION.5|1
- POTION.5|1
- POTION.8257|1
- ARROW|64
HunterLeader:
EvilSnowman:
- STONE_SWORD.SHAPRNESS:1
- LEATHER_CHESTPLATE
- LEATHER_LEGGINGS
- LEATHER_BOOTS
- BOW
- ARROW|8
- COOKED_SALMON|5
- ENDER_PEARL|2
HunterStart:
Snowman:
- STONE_SWORD
- LEATHER_LEGGINGS
- LEATHER_BOOTS
- COOKED_SALMON|5
- DIRT|32
- POTION.5|1
SurvivorStart:
IceCutter:
- WOOD_SWORD
- LEATHER_CHESTPLATE
- BOW
- ARROW|16
- STONE_AXE
- COOKED_SALMON|4
Random or choose kits?: Random
Screenshots: https://imgur.com/a/cBoCG
Notes:
This map is pretty simple nothing special like my previous one. Well obviously it is ice themed what we were going for is a aesthetically impressive looking map that was easy to make the terrain with WE. We decided to go the Ice route and this is the result! TNT DAMAGE OFF.
Download Link:
Buildbox plots /warp icemap
Input File:
Code:
MapName: Forty Below
Author: ryandodd and Eggnog
BuildTime: 60
GameTime: 390
WorldTime: 12000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
	==: Vector
	x: -2473.5
	y: 90
	z: -3903.5
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 30
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
	==: Vector
	x: -2473.5
	y: 90
	z: -3903.5
  ChooseKit: false
Centre:
  ==: Vector
  x: 85.5
  y: 64.0
  z: 134.5
WorldSize: 70
SkyLimit: 256
ResetInventory: true
CanUseLocate: true
SurvivorRestrictedPlaceAll: false
SurvivorRestrictedBreakAll: false
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
SurvivorRestrictedBreak:
- BEDROCK
- ICE
- SNOW_BLOCK
SurvivorRestrictedPlace:
- BEDROCK
SurvivorRestrictedBreakEx:
- TORCH
HunterRestrictedPlace:
- BEDROCK
HunterRestrictedBreak:
- BEDROCK
- SNOW_BLOCK
- ICE
Kit:
  HunterFree:
	MeltingSnowman:
	- WOOD_SWORD
  Juggernaut:
	Yeti:
	- DIAMOND_HELMET
	- DIAMOND_CHESTPLATE
	- DIAMOND_LEGGINGS
	- DIAMOND_BOOTS
	- DIAMOND_SWORD
	- BOW
	- GRILLED_PORK|16
	- WOOL|64
	- POTION.8258|1
	- POTION.5|1
	- POTION.5|1
	- POTION.5|1
	- POTION.8257|1
	- ARROW|64
  HunterLeader:
	EvilSnowman:
	- STONE_SWORD.SHAPRNESS:1
	- LEATHER_CHESTPLATE
	- LEATHER_LEGGINGS
	- LEATHER_BOOTS
	- BOW
	- ARROW|8
	- COOKED_SALMON|5
	- ENDER_PEARL|2
  HunterStart:
	Snowman:
	- STONE_SWORD
	- LEATHER_LEGGINGS
	- LEATHER_BOOTS
	- COOKED_SALMON|5
	- DIRT|32
	- POTION.5|1
  SurvivorStart:
	IceCutter:
	- WOOD_SWORD
	- LEATHER_CHESTPLATE
	- BOW
	- ARROW|16
	- STONE_AXE
	- COOKED_SALMON|4
 

RyanDodd

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Can't vote on this of course, but I will say that we wanted to go for a theme that was relatively unique where it is a regular terrain ice map, not one based on running. We also kept to a pretty strict 'cold' theme in the builds and map overall.

Download FortyBelow.
 

Love

Princess ♥
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I looked at the map a little and I must say I'm impressed. I really like the aesthetics of it and I think everything is balanced nicely. I'd like to see this map in Army of Darkness.

+1
 
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Guest35486

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The map itself has good design and detail. The kits are balanced. I believe this will be a good addition to AoD's map rotation. +1
 
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