Name of map: File City
Author: TubaRiver
Size: 130x150 (it's a square-ish rectangle so its good :D )
Map boundary: There are 2 sponges, one for spawn, the other for center of map. center of map sponge is located at 75 ,75 (on top of water fountain)
Kits: UPDATED
Humans:
Rookie (wooden Sword, leather boots, bread X10 )
Champion (Stone Sword, leather boots)
Ultimate (bow, arrows X10, leather boots)
Hunters:
Leader (Iron Sword, leather tunic, bow, arrows X10, potion of healing)
Rookie (wooden sword, Leather X20, potion of healing)
Champion (Stone sword, leather pants, potion of healing)
Ultimate (bow, arrows X15, leather pants,potion of healing)
Random or choose kits?: Random
Screenshots:
Notes: This is a fairly small-ish sized map i know, but i believe it holds alot of promise. We have digital world and yggdrasil for CMP zombie, so i figured to add another "digimon-themed" map for AoD. Thus file city from digimon world 1 the video game.
I understand there are alot of blank fields a little passed the city (due to building on a flatland map and nothing is there in the game) but im pretty sure i blocked them from anyone being able to enter, if blocks become unbreakable.
The buildtime is 2:00, and roundtime: 10:00, all blocks should be unbreakable except fire blocks (you will see why ). all Blocks should also be non place-able.
Extra note: i would show how the city SHOULD LOOK, from the game but i can't find any photos of the full city. Probably because this game was made in 1998 i believe. I'd have to find my game and take photos of it from my TV screen.
Important note: not sure why my MCedit it being a jerk right now. it was working fine but won't anymore. . . . so the spawn is messed up. You will probably spawn in a tree at the edge of the map border. Thus i created a second sponge at coords: x 37.0, z 71.5. If someone would kindly move my spawn to there i'd love you forever!!
Download Link: http://www.mediafire.com/?b31qnbl1981afxw
Author: TubaRiver
Size: 130x150 (it's a square-ish rectangle so its good :D )
Map boundary: There are 2 sponges, one for spawn, the other for center of map. center of map sponge is located at 75 ,75 (on top of water fountain)
Kits: UPDATED
Humans:
Rookie (wooden Sword, leather boots, bread X10 )
Champion (Stone Sword, leather boots)
Ultimate (bow, arrows X10, leather boots)
Hunters:
Leader (Iron Sword, leather tunic, bow, arrows X10, potion of healing)
Rookie (wooden sword, Leather X20, potion of healing)
Champion (Stone sword, leather pants, potion of healing)
Ultimate (bow, arrows X15, leather pants,potion of healing)
Random or choose kits?: Random
Screenshots:
Notes: This is a fairly small-ish sized map i know, but i believe it holds alot of promise. We have digital world and yggdrasil for CMP zombie, so i figured to add another "digimon-themed" map for AoD. Thus file city from digimon world 1 the video game.
I understand there are alot of blank fields a little passed the city (due to building on a flatland map and nothing is there in the game) but im pretty sure i blocked them from anyone being able to enter, if blocks become unbreakable.
The buildtime is 2:00, and roundtime: 10:00, all blocks should be unbreakable except fire blocks (you will see why ). all Blocks should also be non place-able.
Extra note: i would show how the city SHOULD LOOK, from the game but i can't find any photos of the full city. Probably because this game was made in 1998 i believe. I'd have to find my game and take photos of it from my TV screen.
Important note: not sure why my MCedit it being a jerk right now. it was working fine but won't anymore. . . . so the spawn is messed up. You will probably spawn in a tree at the edge of the map border. Thus i created a second sponge at coords: x 37.0, z 71.5. If someone would kindly move my spawn to there i'd love you forever!!
Download Link: http://www.mediafire.com/?b31qnbl1981afxw