EmeraldArena

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TheWeakGuy48_

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Name of map: EmeraldArena
Author: TheWeakGuy48
BuildTime: 1:00
SurviveTime: 6:00
WorldTime: 10:00
Kits: Defender, Scavenger, SvordFighter, Sniper, Killer, Juggernaut
Random or choose kits?: Random
Notes: This is a bow fight map, where you can hide behind walls. The humans spawn in a small base, and the hunters on the other side of the map. The stuff around is mostly TnT, food and some potions but also some other things. In the map the survivors have to hold the hunters away from the base so long they can. When you are playing you get some TnT to use. When you place the TnT at the floor the tnt automaticly are gonna blew up.
TnT-Damage: TnT dmg is off
WorldTime: Dawn
WorldWeather: Normal(sun)
Warp: /warp arena (on /mvtp plots)




Code:
MapName: EmeraldArena
Author: theWeakGuy48
BuildTime: 60
GameTime: 360
WorldTime: 13000
SpawnProtectTime: 5000
WorldWeather: 0
Team0:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1951
    y: 65
    z:  803
  ChooseKit: false
  OneKitPerRound: false
  KitResetTime: 120
  BoxChance: 15
Team1:
  SpawnType: 0
  SpawnLocation:
    ==: Vector
    x: -1951
    y: 65
    z: 987
  ChooseKit: false
Centre:
  ==: Vector
  x: -1950
  y: 70
  z:  895
WorldSize: 100
SkyLimit: 77
ResetInventory: true
CanUseLocate: false
SurvivorRestrictedPlaceAll: false
 
SurvivorRestrictedBreakAll: true
 
HunterRestrictedPlaceAll: false
HunterRestrictedBreakAll: false
MysteryBoxChance: 5
 
SurvivorRestrictedPlace:
- OBSIDIAN
- WOOL
- ICE
 
SurvivorRestrictedBreakEx:
 
HunterRestrictedPlace:
- OBSIDIAN
- WOOL
- ICE
 
HunterRestrictedBreak:
- BLOCK_OF_EMERALD
- BLOCK_OF_GOLD
- BLOCK_OF_REDSTONE
- BLOCK_OF_LAPIZ
- BLOCK_OF_IRON
- QUARTZ
- QUARTZ_STAIRS
- QUARTZ_SLAB
- GLASS
- WOOL
- CHEST
- LADDER
 
Kit:
[U] Juggernaut:[/U]
- DIAMOND_SWORD
- DIAMOND_BOOTS
- DIAMOND_LEGGINGS
- DIAMOND_CHESTPLATE
- DIAMOND_HELMET
- BOW
- ARROW|64
- ARROW|64
- STEAKS|8
- TNT|16
 
  HunterLeader:
Killer:
- STONE_SWORD
- CHAIN_HELMET
- CHAIN_CHESTPLATE
- CHAIN_LEGGINGS
- CHAIN_BOOTS
- TNT|8
 
  HunterStart:
Sniper:
- WOODEN_SWORD
- LEATHER_BOOTS
- LEATHER_TUNIC
- BOW
- ARROW|64
- STEAKS|2
- INK_SACK
- TNT|4
 
SwordFighter:
- STONE_SWORD
- LEATHER_BOOTS
- LEATHER_TUNIC
- BOW
- ARROWS|36
- POTION:8193
- STEAKS|2
- INK_SACK
- TNT|4
 
  SurvivorStart:
Defender:
- STONE_SWORD
- LEATHER_CAP
- LEATHER_TUNIC
- LEATHER_PANTS
- LEATHER_BOOTS
- BOW
- ARROWS|64
- STEAKS|3
- GOLDEN_APPLE
- TNT|8
- POPPY
- DANDELION
 
  Scavenger:
- STONE_SWORD
- LEATHER_BOOTS
- LEATHER_CAP
- BOW
- ARROWS|64
- STEAKS|2
- TNT|4
 

Natsu

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Let's kick this off.

I like that the map's colorful and makes use of the more 'uncommon' blocks, let's say. It's not easy and you definitely put effort into the aesthetics. Now, onto the kits. I really like your kit name choices and they seem to fit in with the map's theme, not to mention they're all equally balanced. I also like the prospect that the starting Hunter has a chance to take down at least one survivor to make the round fair. Regarding the whole idea of this map, I like that the Survivors are closed in and have to begin fighting to survive, rather than just hiding in a spot to win, not to mention it's like ExplosiveArena except the survivors get to fight back, which is great. My only worry is that some survivors might camp at spots, but I'm sure that can be overcome. Also, just throwing a little suggestion here. Most of the maps we have lately don't have many secrets or very important secrets, so try doing some of that. ;)

Now, for my vote on this. I think it's another great map from you, and deserves to be in AoD, so +1 and best of luck with your map.

-Natsu
 
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Elita

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It's colorful and looks fun. I think there should be more maps designed like this. vov
 

Friendy

SMP Overlord & Events Manager
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Love the map, what Natsu said has pretty much summed it up for myself; however, the kits do seem to lack food.. could you add more food to the kits? There may be more food in chests but you one cannot ignore the fact that some players tend to hoard food and leave none for others.

But over-all it looks fun, so +1 :)
 
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