[Denied] Recluse

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Psycho

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Name of the map: Recluse
Creator(s): Me
Size: 80x80x52
Round length: Short
Locations and suggested timing for timers:
There are six--Three on each mountain range.
(802, 96, 1344), (836, 110, 1355), (874, 104, 1366)
(802, 96, 1328), (836, 110, 1333), (874, 104, 1348)
New timer: (836, 117, 1356)
Timers in the cave bits:
(821, 91, 1353) and (850, 91, 1336)
Screenshots <include at least one screenshot of all timers>:

Overview

Small mountain in the corner.

New timer in the foreground. Other mountain in the background.

A timer in the foreground. Another one in the background. These are the highest timers.

There are two of these cave passageways that players pass once they go through the trees.

I spammed loads of spruce trees in this area. There are a couple of empty areas for players to build.

The spawn area is in the center of the map. This is just an aerial view.

BuildBox Plot Warp: /warp rawr (just turn left and it'll be there)
Is it possible for this map to just be a night map?
 

Forseti

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Hmm... I really like this. I'll check it out in BB.

Not sure about the night thing, but I think so (don't take my word for that)

After looking at it a bit, it truly does seem like a great map.
 
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Wimali

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I thought I had looked at this map before. I just saw the screenshots. omgiloveit
 

Psycho

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I didn't place timers in either of the caves. I'll see what I can do about it when I get on BuildBox.

I just placed timers in the cave passageways, but I'm uncertain on the placement of it because I think players can still access it.
 

Ronaldo

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The mountain ranges, in my opinion, look a bit odd, especially the smaller ones at the corner of the map. It just seems a bit unnatural to me how there is a bit of space behind the small cliffs at the corners at the edge of the corners. Other then that, you did fine with the flatgrass and the forest, and the timers were well-placed, even the one in the passageway.
 

Psycho

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Okay, I filled in the spaces in the corner of the smaller mountains and then added one more timer on the highest mountain. I just edited the info in my first post. Also, is having nine timers... normal?
 

Ronaldo

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For a 35 minute round, depending on how you prefer to have the amount of time for each wave, it may be just a bit excessive. On average, 35/9 = a wave starting every 3.8 minutes, which will hardly leave leftover time after the final wave. Usually, having up to 5-6 different timers should be fair enough for a map. It is all up to how preferable you want them though.
 
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