Accepted [Zombie] Build Team - Purgatory

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BanSwift

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Map Name: Purgatory
Map Authors: Create Build Team - Swift_Siren, Plivre, Collosal, Froyd, Rahizel, BetaPanda, Geekenstein,Katbiscuit46 (Chests)
Game Type: Zombie
Map Worldborder: (643/4, -1758), Glass Border (No Center)

Download: /warp BT1
Round Time: 480 seconds
Preparation Time: 120 seconds
Spawn Locations: Market Centre, /warp BT1

[Kits]:
•Lead hunter kit(s): Stone sword, Leather, Apples
•Hunter kit(s): Wooden sword, Leather, Apples
•Survivor kit(s): Boat, Raw Fish, (Leather Boots/Chestplate)/(Leather Legs/Helmet), Wooden Sword
•Juggernaut kit(s): Stone sword, Iron, Infinity Bow
[Block Restrictions]:
•Blocks survivors can break: Leaves (18:0,18:2)
•Blocks survivors can place: Oak Planks (5:0)
•Blocks hunters can break: Leaves (18:0,18:2)
•Blocks hunters can place: Oak Planks (5:0)
[Optional] Fall damage: Yes
[Optional] Can drown: Yes
[Optional] Can use /loc: Yes
[Optional] Locate randomness: 30-50
[Optional] Max build height: 125
 

Fragile

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Whoever did the chests is a genius!

As you know, I very much like the build. It has a great amount of playability and many hiding spots without being campy. I think the chests are very balanced (Yes, they are much better than Veins of Conspiracy) and mostly have food items, wood-stone swords, leather armour, stuff for bows, useless junk, etc. I would love to see this map on the server.

Take the biggest + that I can afford right now.
 

Fruit

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It is obvious there was a lot of effort put into he design and making of this map, and it looks great! It also has great potential for good game play. The kits are well balanced and I'll trust kat with the chests.
All in all looks like a great map and would love to see how it plays out on the server. +1
 

Love

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Hey Swift, thanks for your submission!

I'll be going with a +1. I really like the layout of the map. It's really balanced as far as kits and chests goes, and I think it resembles a mix of a few great maps we had in the original server. I want to see how it plays out!
 

Comp

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The map looks pretty good, and has a similar feel to older maps. My only issue is the amount of water, as players may get stuck in the water for a long time, so maybe you could add boats to the kits? Just a thought anyway. The kits and chests seem fine, (when you say leather or iron, do you mean full leather or iron armour?). I would like to see what its like on the server, so I will be going for a
+1!
 

Naoh

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The aesthetics are a very familiar theme for AoD in this map, and a pleasant one! The kits look balanced enough, and I'm going to trust Fragile on the chests. [BCOLOR=#339966]+1[/BCOLOR]
 

BanSwift

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The map looks pretty good, and has a similar feel to older maps. My only issue is the amount of water, as players may get stuck in the water for a long time, so maybe you could add boats to the kits? Just a thought anyway. The kits and chests seem fine, (when you say leather or iron, do you mean full leather or iron armour?). I would like to see what its like on the server, so I will be going for a
+1!
There are boats scattered around in chests. Feel free to add some to kits though.
Also,I believe that we wanted full leather/iron, could be changed for balancing reasons though.
 
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